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| Globals (Clock &clock) |
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int16 | getGlobal (uint16 num) |
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int16 | setGlobal (uint16 num, int16 val) |
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virtual Common::Error | syncState (Common::Serializer &s) |
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Common::Array< Global * > & | getAllGlobals () |
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int16 | getGameMinsToAddOnUse () const |
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int16 | getGameMinsToAddOnPickUp () const |
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int16 | getGameMinsToAddOnLook () const |
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int16 | getGameMinsToAddOnDrop () const |
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int16 | getGameMinsToAddOnObjInteraction () const |
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int16 | getGameIsInteractiveGlobal () |
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void | setLastSceneNum (int16 num) |
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int16 | getLastSceneNum () const |
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int16 | _lastOpcode1SceneChangeNum |
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int16 | _sceneOp12SceneNum |
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int16 | _currentSelectedItem |
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int16 | _gameMinsToAddOnUse |
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int16 | _gameMinsToAddOnPickUp |
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int16 | _gameMinsToAddOnLook |
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int16 | _gameMinsToAddOnDrop |
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int16 | _gameMinsToAddOnObjInteraction |
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int16 | _gameIsInteractiveGlobal |
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int16 | _sceneOpcode15FromScene |
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int16 | _sceneOpcode15ToScene |
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Common::Array< Global * > | _globals |
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The documentation for this class was generated from the following file: