ScummVM API documentation
ObjectContainer.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose _names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef QDENGINE_MINIGAMES_ADV_OBJECT_CONTAINER_H
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#define QDENGINE_MINIGAMES_ADV_OBJECT_CONTAINER_H
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namespace
QDEngine
{
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class
ObjectContainer
{
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QDObjects
_objects;
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int
_current;
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mgVect3f
_coord;
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#ifdef _DEBUG
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Common::String
_name;
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#endif
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const
char
*name()
const
;
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void
pushObject(
QDObject
& obj);
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public
:
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ObjectContainer
();
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void
release(
MinigameManager
*runtime);
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bool
load(
const
char
*_name,
MinigameManager
*runtime,
bool
hide =
true
);
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void
hideAll(
MinigameManager
*runtime);
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const
mgVect3f
&coord()
const
{
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return
_coord;
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}
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QDObject
getObject();
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void
releaseObject(
QDObject
& obj,
MinigameManager
*runtime);
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};
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}
// namespace QDEngine
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#endif // QDENGINE_MINIGAMES_ADV_OBJECT_CONTAINER_H
Std::vector< QDObject >
Common::String
Definition:
str.h:59
QDEngine::QDObject
Definition:
common.h:34
QDEngine::MinigameManager
Definition:
RunTime.h:94
QDEngine::mgVect3< float >
QDEngine
Базовый класс для игровых ресурсов.
Definition:
console.h:28
QDEngine::ObjectContainer
Definition:
ObjectContainer.h:27
engines
qdengine
minigames
adv
ObjectContainer.h
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