Public Member Functions | |
void | release (MinigameManager *runtime) |
bool | load (const char *_name, MinigameManager *runtime, bool hide=true) |
void | hideAll (MinigameManager *runtime) |
const mgVect3f & | coord () const |
QDObject | getObject () |
void | releaseObject (QDObject &obj, MinigameManager *runtime) |