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| DungeonSurface (const Graphics::ManagedSurface &src, const Rect &bounds, Game *game, DrawWidgetFn widgetFn) |
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void | drawLine (int x0, int y0, int x1, int y1, uint32 color) |
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void | drawLineTo (int x, int y, uint32 color) |
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void | hLine (int x, int y, int x2, uint32 color) |
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void | vLine (int x, int y, int y2, uint32 color) |
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void | frameRect (const Common::Rect &r, uint32 color) |
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void | drawWall (uint distance) |
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void | drawDoorway (uint distance) |
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void | drawLeftEdge (uint distance) |
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void | drawRightEdge (uint distance) |
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void | drawWidget (uint widgetId, uint distance, byte color) |
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void | drawLadderDownFaceOn (uint distance) |
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void | drawLadderDownSideOn (uint distance) |
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void | drawLadderUpFaceOn (uint distance) |
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void | drawLadderUpSideOn (uint distance) |
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void | drawBeams (uint distance) |
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void | drawLeftDoor (uint distance) |
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void | drawLeftWall (uint distance) |
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void | drawLeftBlank (uint distance) |
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void | drawRightDoor (uint distance) |
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void | drawRightWall (uint distance) |
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void | drawRightBlank (uint distance) |
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| VisualSurface (const Graphics::ManagedSurface &src, const Rect &bounds, GameBase *game=nullptr) |
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void | drawPoint (const Point &pt, byte color) |
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void | setTextPos (const Point &pt) |
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void | writeString (const Common::String &msg, const Point &pt, int color=-1, int bgColor=-1) |
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void | writeString (const Common::String &msg, int color=-1, int bgColor=-1) |
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void | writeChar (unsigned char c, const Point &pt, int color=-1, int bgColor=-1) |
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void | writeChar (unsigned char c, int color=-1, int bgColor=-1) |
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size_t | fontHeight () |
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bool | clip (Common::Rect &srcBounds, Common::Rect &destBounds) const |
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| ManagedSurface () |
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| ManagedSurface (const ManagedSurface &surf) |
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| ManagedSurface (ManagedSurface &&surf) |
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| ManagedSurface (int width, int height) |
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| ManagedSurface (int width, int height, const Graphics::PixelFormat &pixelFormat) |
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| ManagedSurface (ManagedSurface &surf, const Common::Rect &bounds) |
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| ManagedSurface (Surface *surf, DisposeAfterUse::Flag disposeAfterUse=DisposeAfterUse::YES) |
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| ManagedSurface (const Surface *surf) |
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virtual | ~ManagedSurface () |
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| operator const Surface & () const |
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const Surface & | rawSurface () const |
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Surface * | surfacePtr () |
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ManagedSurface & | operator= (const ManagedSurface &surf) |
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ManagedSurface & | operator= (ManagedSurface &&surf) |
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bool | empty () const |
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DisposeAfterUse::Flag | disposeAfterUse () const |
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uint32 | getPixel (int x, int y) const |
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void | setPixel (int x, int y, uint32 pixel) |
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const void * | getBasePtr (int x, int y) const |
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void * | getBasePtr (int x, int y) |
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void * | getPixels () |
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const void * | getPixels () const |
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virtual void | setPixels (void *newPixels) |
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virtual void | create (int16 width, int16 height) |
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virtual void | create (int16 width, int16 height, const PixelFormat &pixelFormat) |
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virtual void | create (ManagedSurface &surf, const Common::Rect &bounds) |
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virtual void | free () |
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virtual void | clearDirtyRects () |
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virtual void | addDirtyRect (const Common::Rect &r) |
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const Common::Point | getOffsetFromOwner () const |
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const Common::Rect | getBounds () const |
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void | simpleBlitFrom (const Surface &src, const Palette *srcPalette=nullptr) |
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void | simpleBlitFrom (const Surface &src, const Common::Point &destPos, const Palette *srcPalette=nullptr) |
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void | simpleBlitFrom (const Surface &src, const Common::Rect &srcRect, const Common::Point &destPos, const Palette *srcPalette=nullptr) |
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void | simpleBlitFrom (const ManagedSurface &src) |
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void | simpleBlitFrom (const ManagedSurface &src, const Common::Point &destPos) |
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void | simpleBlitFrom (const ManagedSurface &src, const Common::Rect &srcRect, const Common::Point &destPos) |
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void | blitFrom (const Surface &src, const Palette *srcPalette=nullptr) |
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void | blitFrom (const Surface &src, const Common::Point &destPos, const Palette *srcPalette=nullptr) |
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void | blitFrom (const Surface &src, const Common::Rect &srcRect, const Common::Point &destPos, const Palette *srcPalette=nullptr) |
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void | blitFrom (const Surface &src, const Common::Rect &srcRect, const Common::Rect &destRect, const Palette *srcPalette=nullptr) |
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void | blitFrom (const ManagedSurface &src, const Common::Rect &srcRect, const Common::Rect &destRect) |
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void | blitFrom (const ManagedSurface &src) |
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void | blitFrom (const ManagedSurface &src, const Common::Point &destPos) |
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void | blitFrom (const ManagedSurface &src, const Common::Rect &srcRect, const Common::Point &destPos) |
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void | transBlitFrom (const Surface &src, uint32 transColor=0, bool flipped=false, uint32 overrideColor=0, uint32 srcAlpha=0xff, const Palette *srcPalette=nullptr) |
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void | transBlitFrom (const Surface &src, const Common::Point &destPos, uint32 transColor=0, bool flipped=false, uint32 overrideColor=0, uint32 srcAlpha=0xff, const Palette *srcPalette=nullptr) |
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void | transBlitFrom (const Surface &src, const Common::Point &destPos, const ManagedSurface &mask, const Palette *srcPalette=nullptr) |
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void | transBlitFrom (const Surface &src, const Common::Point &destPos, const Surface &mask, const Palette *srcPalette=nullptr) |
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void | transBlitFrom (const Surface &src, const Common::Rect &srcRect, const Common::Point &destPos, uint32 transColor=0, bool flipped=false, uint32 overrideColor=0, uint32 srcAlpha=0xff, const Palette *srcPalette=nullptr) |
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void | transBlitFrom (const Surface &src, const Common::Rect &srcRect, const Common::Rect &destRect, const Palette *srcPalette) |
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void | transBlitFrom (const Surface &src, const Common::Rect &srcRect, const Common::Rect &destRect, uint32 transColor=0, bool flipped=false, uint32 overrideColor=0, uint32 srcAlpha=0xff, const Surface *mask=nullptr, bool maskOnly=false, const Palette *srcPalette=nullptr) |
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void | transBlitFrom (const ManagedSurface &src, uint32 transColor=0, bool flipped=false, uint32 overrideColor=0, uint32 srcAlpha=0xff) |
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void | transBlitFrom (const ManagedSurface &src, const Common::Point &destPos, uint32 transColor=0, bool flipped=false, uint32 overrideColor=0, uint32 srcAlpha=0xff) |
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void | transBlitFrom (const ManagedSurface &src, const Common::Point &destPos, const ManagedSurface &mask) |
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void | transBlitFrom (const ManagedSurface &src, const Common::Rect &srcRect, const Common::Point &destPos, uint32 transColor=0, bool flipped=false, uint32 overrideColor=0, uint32 srcAlpha=0xff) |
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void | transBlitFrom (const ManagedSurface &src, const Common::Rect &srcRect, const Common::Rect &destRect, uint32 transColor=0, bool flipped=false, uint32 overrideColor=0, uint32 srcAlpha=0xff, const Surface *mask=nullptr, bool maskOnly=false) |
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void | rawBlitFrom (const ManagedSurface &src, const Common::Rect &srcRect, const Common::Point &destPos) |
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Common::Rect | blendBlitTo (ManagedSurface &target, const int posX=0, const int posY=0, const int flipping=FLIP_NONE, const Common::Rect *srcRect=nullptr, const uint colorMod=(uint32)(((255)<< 24)|((255)<< 16)|((255)<< 8)|(255)), const int width=-1, const int height=-1, const TSpriteBlendMode blend=BLEND_NORMAL, const AlphaType alphaType=ALPHA_FULL) |
| Renders this surface onto target. More...
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Common::Rect | blendBlitTo (Surface &target, const int posX=0, const int posY=0, const int flipping=FLIP_NONE, const Common::Rect *srcRect=nullptr, const uint colorMod=(uint32)(((255)<< 24)|((255)<< 16)|((255)<< 8)|(255)), const int width=-1, const int height=-1, const TSpriteBlendMode blend=BLEND_NORMAL, const AlphaType alphaType=ALPHA_FULL) |
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void | clear (uint32 color=0) |
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void | markAllDirty () |
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void | copyRectToSurface (const void *buffer, int srcPitch, int destX, int destY, int width, int height) |
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void | copyRectToSurface (const Graphics::Surface &srcSurface, int destX, int destY, const Common::Rect subRect) |
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void | copyRectToSurfaceWithKey (const void *buffer, int srcPitch, int destX, int destY, int width, int height, uint32 key) |
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void | copyRectToSurfaceWithKey (const Graphics::Surface &srcSurface, int destX, int destY, const Common::Rect subRect, uint32 key) |
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void | copyFrom (const ManagedSurface &surf) |
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void | copyFrom (const Surface &surf) |
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void | convertFrom (const ManagedSurface &surf, const PixelFormat &fmt) |
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void | convertFrom (const Surface &surf, const PixelFormat &fmt) |
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ManagedSurface * | scale (int16 newWidth, int16 newHeight, bool filtering=false) const |
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ManagedSurface * | rotoscale (const TransformStruct &transform, bool filtering=false) const |
| Rotoscale function; this returns a transformed version of this surface after rotation and scaling. Please do not use this if angle == 0, use plain old scaling function. More...
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void | drawLine (int x0, int y0, int x1, int y1, uint32 color) |
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void | drawThickLine (int x0, int y0, int x1, int y1, int penX, int penY, uint32 color) |
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void | hLine (int x, int y, int x2, uint32 color) |
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void | vLine (int x, int y, int y2, uint32 color) |
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void | fillRect (Common::Rect r, uint32 color) |
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void | frameRect (const Common::Rect &r, uint32 color) |
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AlphaType | detectAlpha () const |
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Surface | getSubArea (const Common::Rect &area) |
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void | convertToInPlace (const PixelFormat &dstFormat) |
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void | convertToInPlace (const PixelFormat &dstFormat, const byte *palette, uint16 paletteCount) |
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uint | getTransparentColor () const |
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void | setTransparentColor (uint32 color) |
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void | clearTransparentColor () |
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bool | hasTransparentColor () const |
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void | clearPalette () |
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bool | hasPalette () const |
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void | grabPalette (byte *colors, uint start, uint num) const |
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void | setPalette (const byte *colors, uint start, uint num) |
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