ScummVM API documentation
dialogs.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef BBVS_DIALOGS_H
23 #define BBVS_DIALOGS_H
24 
25 #include "bbvs/bbvs.h"
26 #include "gui/dialog.h"
27 
28 namespace GUI {
29 class ButtonWidget;
30 class CommandSender;
31 }
32 
33 namespace Bbvs {
34 
35 enum {
36  // Main menu
37  kCmdNewGame = 'NEWG',
38  kCmdContinue = 'CONT',
39  kCmdOptions = 'OPTN',
40  kCmdMiniGames = 'MINI',
41  kCmdQuit = 'QUIT',
42  // Options
43  kCmdUninstall = 0,
44  kCmdCredits = 'CRED',
45  kCmdOpening = 'OPEN',
46  kCmdChicksNStuff = 'CHIC',
47  // Minigames
48  kCmdHockALoogie = 'HOCK',
49  kCmdBugJustice = 'BUGJ',
50  kCmdCourtChaos = 'CORT',
51  kCmdAirGuitar = 'AIRG',
52  kCmdBack = 'BACK'
53 };
54 
55 enum {
56  kMainMenuScr = 0,
57  kOptionsMenuScr = 1,
58  kMiniGamesMenuScr = 2
59 };
60 
61 class MainMenu : public GUI::Dialog {
62 public:
63  MainMenu(BbvsEngine *vm);
64  ~MainMenu() override;
65 
66  void reflowLayout() override;
67  void handleCommand(GUI::CommandSender *sender, uint32 command, uint32 data) override;
68 
69 protected:
70  BbvsEngine *_vm;
71 
72  void init();
73 
74  GUI::ButtonWidget *_buttons[5];
75 
76  void gotoMenuScreen(int index);
77  bool canContinue();
78  void gotoScene(int sceneNum);
79 
80 };
81 
82 }
83 
84 #endif // BBVS_DIALOGS_H
Definition: system.h:46
Definition: bbvs.h:42
Definition: dialog.h:49
Definition: dialogs.h:61
Definition: bbvs.h:248
Definition: widget.h:233
Definition: object.h:40