ScummVM API documentation
room615.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
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10  * (at your option) any later version.
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12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef M4_RIDDLE_ROOMS_SECTION6_ROOM615_H
23 #define M4_RIDDLE_ROOMS_SECTION6_ROOM615_H
24 
25 #include "m4/riddle/rooms/room.h"
26 
27 namespace M4 {
28 namespace Riddle {
29 namespace Rooms {
30 
31 class Room615 : public Room {
32 private:
33  int _ripTalking = 0;
34  int _ripTalk = 0;
35  int _loop0 = 0;
36  int _loop1 = 0;
37  int _loop2 = 0;
38  int _loop3 = 0;
39  int _loop4 = 0;
40  int _loop5 = 0;
41  int _loop6 = 0;
42  int _loop7 = 0;
43  int _ear2 = 0;
44  machine *_untie = nullptr;
45  machine *_pu = nullptr;
46  machine *_tt = nullptr;
47  machine *_ripTalker = nullptr;
48  int _val1 = 0;
49  int _val2 = 0;
50  int _val3 = 90;
51 
52  bool _flag1 = false;
53  int _ctr1 = 0;
54 
55 public:
56  Room615() : Room() {}
57  ~Room615() override {}
58 
59  void preload() override;
60  void init() override;
61  void daemon() override;
62 };
63 
64 } // namespace Rooms
65 } // namespace Riddle
66 } // namespace M4
67 
68 #endif
Definition: room615.h:31
Definition: ws_machine.h:153
Definition: database.h:28
Definition: room.h:39