ScummVM API documentation
room615.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef M4_RIDDLE_ROOMS_SECTION6_ROOM615_H
23#define M4_RIDDLE_ROOMS_SECTION6_ROOM615_H
24
25#include "m4/riddle/rooms/room.h"
26
27namespace M4 {
28namespace Riddle {
29namespace Rooms {
30
31class Room615 : public Room {
32private:
33 int _ripTalking = 0;
34 int _ripTalk = 0;
35 int _loop0 = 0;
36 int _loop1 = 0;
37 int _loop2 = 0;
38 int _loop3 = 0;
39 int _loop4 = 0;
40 int _loop5 = 0;
41 int _loop6 = 0;
42 int _loop7 = 0;
43 int _ear2 = 0;
44 machine *_untie = nullptr;
45 machine *_pu = nullptr;
46 machine *_tt = nullptr;
47 machine *_ripTalker = nullptr;
48 int _val1 = 0;
49 int _val2 = 0;
50 int _val3 = 90;
51
52 bool _flag1 = false;
53 int _ctr1 = 0;
54
55public:
56 Room615() : Room() {}
57 ~Room615() override {}
58
59 void preload() override;
60 void init() override;
61 void daemon() override;
62};
63
64} // namespace Rooms
65} // namespace Riddle
66} // namespace M4
67
68#endif
Definition: room615.h:31
Definition: room.h:39
Definition: database.h:28
Definition: ws_machine.h:156