ScummVM API documentation
saycommand.h
1/* ScummVM - Graphic Adventure Engine
2 *
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4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
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9 * the Free Software Foundation, either version 3 of the License, or
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
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20 */
21
22#ifndef MUTATIONOFJB_SAYCOMMAND_H
23#define MUTATIONOFJB_SAYCOMMAND_H
24
25#include "mutationofjb/commands/seqcommand.h"
26#include "common/str.h"
27
28namespace MutationOfJB {
29
31public:
33
34 bool parse(const Common::String &line, ScriptParseContext &parseCtx, Command *&command) override;
35};
36
37class SayCommand : public SeqCommand {
38public:
39 SayCommand(const Common::String &lineToSay, const Common::String &voiceFile, bool waitForPrevious, bool talkingAnimation) :
40 _lineToSay(lineToSay),
41 _voiceFile(voiceFile),
42 _waitForPrevious(waitForPrevious),
43 _talkingAnimation(talkingAnimation) {}
44 ExecuteResult execute(ScriptExecutionContext &scriptExecCtx) override;
45 Common::String debugString() const override;
46private:
47 Common::String _lineToSay;
48 Common::String _voiceFile;
49 bool _waitForPrevious;
50 bool _talkingAnimation;
51};
52
53}
54
55#endif
Definition: str.h:59
Definition: command.h:85
Definition: saycommand.h:37
Definition: saycommand.h:30
bool parse(const Common::String &line, ScriptParseContext &parseCtx, Command *&command) override
Definition: script.h:106
Definition: script.h:71
Definition: seqcommand.h:38
Definition: seqcommand.h:30