ScummVM API documentation
gui.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef PARALLACTION_GUI_H
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#define PARALLACTION_GUI_H
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#include "common/system.h"
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#include "common/hashmap.h"
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#include "parallaction/input.h"
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#include "parallaction/parallaction.h"
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#include "parallaction/sound.h"
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namespace
Parallaction
{
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class
MenuInputState;
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class
MenuInputHelper
{
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typedef
Common::HashMap<Common::String, MenuInputState *>
StateMap
;
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StateMap
_map;
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MenuInputState
*_state;
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MenuInputState
*_newState;
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public
:
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MenuInputHelper
() : _state(0), _newState(0) {
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}
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~MenuInputHelper
();
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void
setState(
const
Common::String
&name) {
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// bootstrap routine
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_newState = getState(name);
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assert(_newState);
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}
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void
addState(
const
Common::String
&name,
MenuInputState
*state) {
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_map.setVal(name, state);
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}
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MenuInputState
*getState(
const
Common::String
&name) {
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return
_map[name];
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}
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bool
run();
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};
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class
MenuInputState
{
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protected
:
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MenuInputHelper
*_helper;
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public
:
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MenuInputState
(
const
Common::String
&name,
MenuInputHelper
*helper) : _helper(helper), _name(name) {
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debugC
(3, kDebugExec,
"MenuInputState(%s)"
, name.c_str());
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_helper->addState(name,
this
);
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}
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Common::String
_name;
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virtual
~MenuInputState
() { }
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virtual
MenuInputState
* run() = 0;
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virtual
void
enter() = 0;
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};
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}
// namespace Parallaction
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#endif
Common::HashMap< Common::String, MenuInputState * >
Common::String
Definition:
str.h:59
Parallaction::MenuInputHelper
Definition:
gui.h:37
Parallaction::MenuInputState
Definition:
gui.h:67
debugC
void void void void void debugC(int level, uint32 debugChannel, MSVC_PRINTF const char *s,...) GCC_PRINTF(3
Parallaction
Definition:
debug.h:8
engines
parallaction
gui.h
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