ScummVM API documentation
gui.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef PARALLACTION_GUI_H
23#define PARALLACTION_GUI_H
24
25#include "common/system.h"
26#include "common/hashmap.h"
27
28#include "parallaction/input.h"
29#include "parallaction/parallaction.h"
30#include "parallaction/sound.h"
31
32
33namespace Parallaction {
34
35class MenuInputState;
36
39
40 StateMap _map;
41 MenuInputState *_state;
42 MenuInputState *_newState;
43
44public:
45 MenuInputHelper() : _state(0), _newState(0) {
46 }
47
49
50 void setState(const Common::String &name) {
51 // bootstrap routine
52 _newState = getState(name);
53 assert(_newState);
54 }
55
56 void addState(const Common::String &name, MenuInputState *state) {
57 _map.setVal(name, state);
58 }
59
60 MenuInputState *getState(const Common::String &name) {
61 return _map[name];
62 }
63
64 bool run();
65};
66
68
69protected:
70 MenuInputHelper *_helper;
71
72public:
73 MenuInputState(const Common::String &name, MenuInputHelper *helper) : _helper(helper), _name(name) {
74 debugC(3, kDebugExec, "MenuInputState(%s)", name.c_str());
75 _helper->addState(name, this);
76 }
77
78 Common::String _name;
79
80 virtual ~MenuInputState() { }
81
82 virtual MenuInputState* run() = 0;
83 virtual void enter() = 0;
84};
85
86
87} // namespace Parallaction
88
89#endif
Definition: str.h:59
Definition: gui.h:37
Definition: gui.h:67
void void void void void debugC(int level, uint32 debugChannel, MSVC_PRINTF const char *s,...) GCC_PRINTF(3
Definition: debug.h:8