ScummVM API documentation
gui_yes_no_dialog.h
1 /* ScummVM - Graphic Adventure Engine
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5  * file distributed with this source distribution.
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21 
22 #ifndef NUVIE_GUI_GUI_YES_NO_DIALOG_H
23 #define NUVIE_GUI_GUI_YES_NO_DIALOG_H
24 
25 #include "ultima/nuvie/gui/gui_dialog.h"
26 
27 namespace Ultima {
28 namespace Nuvie {
29 
30 class GUI;
31 class GUI_CallBack;
32 class GUI_Button;
33 
34 // Callback message types
35 
36 #define YESNODIALOG_CB_YES 0x1
37 #define YESNODIALOG_CB_NO 0x2
38 
39 class GUI_YesNoDialog : public GUI_Dialog {
40 private:
41  sint8 b_index_num;
42  GUI_Button *yes_button, *no_button;
43  CallBack *yes_callback_object, *no_callback_object;
44  GUI_Button *button_index[2];
45 
46 public:
47  GUI_YesNoDialog(GUI *gui, int x, int y, int w, int h, const char *msg,
48  CallBack *yesCallback, CallBack *noCallback);
49  ~GUI_YesNoDialog() override;
50 
51  GUI_status KeyDown(const Common::KeyState &key) override;
52 
53  GUI_status callback(uint16 msg, GUI_CallBack *caller, void *data) override;
54 };
55 
56 } // End of namespace Nuvie
57 } // End of namespace Ultima
58 
59 #endif
Definition: gui_yes_no_dialog.h:39
Definition: gui_button.h:70
Definition: gui_dialog.h:36
Definition: system.h:46
Definition: detection.h:27
Definition: call_back.h:50
Definition: keyboard.h:294
Definition: gui_callback.h:31