ScummVM API documentation
TwinE::BonusParameter Struct Reference

#include <actor.h>

Public Attributes

uint16 givenNothing: 1
 
uint16 unk2: 1
 
uint16 unk3: 1
 
uint16 unk4: 1
 
uint16 kashes: 1
 
uint16 lifepoints: 1
 
uint16 magicpoints: 1
 
uint16 key: 1
 
uint16 cloverleaf: 1
 
uint16 unused: 7
 

Detailed Description

Bonus type flags - a bitfield value, of which the bits mean: bit 8: clover leaf, bit 7: small key, bit 6: magic, bit 5: life, bit 4: money, If more than one type of bonus is selected, the actual type of bonus will be chosen randomly each time player uses Action.


The documentation for this struct was generated from the following file: