ScummVM API documentation
Sci::SelectorCache Struct Reference

#include <selector.h>

Public Attributes

Selector _info_
 Removed in SCI3.
 
Selector y
 
Selector x
 
Selector view
 
Selector loop
 
Selector cel
 Description of a specific image.
 
Selector underBits
 Used by the graphics subroutines to store backupped BG pic data.
 
Selector nsTop
 
Selector nsLeft
 
Selector nsBottom
 
Selector nsRight
 View boundaries ('now seen')
 
Selector lsTop
 
Selector lsLeft
 
Selector lsBottom
 
Selector lsRight
 Used by Animate() subfunctions and scroll list controls.
 
Selector signal
 Used by Animate() to control a view's behavior.
 
Selector illegalBits
 Used by CanBeHere.
 
Selector brTop
 
Selector brLeft
 
Selector brBottom
 
Selector brRight
 Bounding Rectangle.
 
Selector text
 Used by controls.
 
Selector elements
 Used by SetSynonyms()
 
Selector mode
 Used by text controls (-> DrawControl())
 
Selector state
 
Selector font
 
Selector type
 Used by controls.
 
Selector cursor
 Used by EditControl.
 
Selector max
 Used by EditControl, removed in SCI3.
 
Selector mark
 
Selector sort
 
Selector message
 Used by GetEvent.
 
Selector play
 Play function (first function to be called)
 
Selector restore
 
Selector number
 
Selector handle
 Replaced by nodePtr in SCI1+.
 
Selector nodePtr
 Replaces handle in SCI1+.
 
Selector client
 The object that wants to be moved.
 
Selector dx
 
Selector dy
 Deltas.
 
Selector b_movCnt
 
Selector b_i1
 
Selector b_i2
 
Selector b_di
 
Selector b_xAxis
 
Selector b_incr
 Various Bresenham vars.
 
Selector xStep
 
Selector yStep
 BR adjustments.
 
Selector xLast
 
Selector yLast
 BR last position of client.
 
Selector moveSpeed
 Used for DoBresen.
 
Selector canBeHere
 Funcselector: Checks for movement validity in SCI0.
 
Selector heading
 
Selector mover
 Used in DoAvoider.
 
Selector doit
 Called (!) by the Animate() system call.
 
Selector isBlocked
 
Selector looper
 Used in DoAvoider.
 
Selector priority
 
Selector modifiers
 Used by GetEvent.
 
Selector replay
 Replay function.
 
Selector wordFail
 
Selector syntaxFail
 Used by Parse()
 
Selector claimed
 Used generally by the event mechanism.
 
Selector delete_
 Called by Animate() to dispose a view object.
 
Selector z
 
Selector setPri
 
Selector parseLang
 
Selector printLang
 Used for i18n.
 
Selector subtitleLang
 
Selector size
 
Selector points
 Used by AvoidPath()
 
Selector palette
 Used by the SCI0-SCI1.1 animate code, unused in SCI2-SCI2.1, removed in SCI3.
 
Selector dataInc
 Used to sync music with animations, removed in SCI3.
 
Selector min
 SMPTE time format.
 
Selector sec
 
Selector frame
 
Selector vol
 
Selector pri
 
Selector moveDone
 used for DoBresen
 
Selector cantBeHere
 Checks for movement avoidance in SCI1+. Replaces canBeHere.
 
Selector topString
 SCI1 scroll lists use this instead of lsTop. Removed in SCI3.
 
Selector flags
 
Selector syncCue
 Used by DoSync()
 
Selector syncTime
 
Selector scaleSignal
 
Selector scaleX
 
Selector scaleY
 SCI1.1 view scaling.
 
Selector maxScale
 SCI1.1 view scaling, limit for cel, when using global scaling.
 
Selector vanishingX
 SCI1.1 view scaling, used by global scaling.
 
Selector vanishingY
 SCI1.1 view scaling, used by global scaling.
 
Selector overlay
 Used to determine if a game is using old gfx functions or not.
 
Selector iconIndex
 Used to index icon bar objects.
 
Selector select
 
Selector handsOff
 
Selector setStep
 
Selector setMotion
 
Selector cycleSpeed
 
Selector owner
 
Selector curPos
 
Selector update
 
Selector canInput
 
Selector input
 
Selector controls
 

Detailed Description

Contains selector IDs for a few selected selectors


The documentation for this struct was generated from the following file: