22#ifndef ULTIMA_ULTIMA1_CORE_QUESTS_H
23#define ULTIMA_ULTIMA1_CORE_QUESTS_H
25#include "common/array.h"
26#include "common/serializer.h"
39 enum FlagState { UNSTARTED = 0, IN_PROGRESS = -1, COMPLETED = 1 };
Definition: serializer.h:80
bool isUnstarted() const
Definition: quests.h:62
QuestFlag()
Definition: quests.h:47
bool isComplete() const
Definition: quests.h:72
QuestFlag(Ultima1Game *game)
Definition: quests.h:52
void synchronize(Common::Serializer &s)
bool isInProgress() const
Definition: quests.h:67
void synchronize(Common::Serializer &s)
Quests(Ultima1Game *game)