22 #ifndef ULTIMA_ULTIMA1_CORE_QUESTS_H 23 #define ULTIMA_ULTIMA1_CORE_QUESTS_H 25 #include "common/array.h" 26 #include "common/serializer.h" 39 enum FlagState { UNSTARTED = 0, IN_PROGRESS = -1, COMPLETED = 1 };
bool isComplete() const
Definition: quests.h:72
Definition: serializer.h:79
Definition: detection.h:27
bool isInProgress() const
Definition: quests.h:67
QuestFlag()
Definition: quests.h:47
QuestFlag(Ultima1Game *game)
Definition: quests.h:52
void synchronize(Common::Serializer &s)
bool isUnstarted() const
Definition: quests.h:62