This is the complete list of members for HDB::HDBGame, including all inherited members.
| _activeEnhancements (defined in Engine) | Engine | protected |
| _ai (defined in HDB::HDBGame) | HDB::HDBGame | |
| _currentInSaveFile (defined in HDB::HDBGame) | HDB::HDBGame | |
| _currentOutSaveFile (defined in HDB::HDBGame) | HDB::HDBGame | |
| _eventMan | Engine | protected |
| _fileMan (defined in HDB::HDBGame) | HDB::HDBGame | |
| _format (defined in HDB::HDBGame) | HDB::HDBGame | |
| _frames (defined in HDB::HDBGame) | HDB::HDBGame | |
| _gameDescription (defined in HDB::HDBGame) | HDB::HDBGame | |
| _gameShutdown (defined in HDB::HDBGame) | HDB::HDBGame | |
| _gfx (defined in HDB::HDBGame) | HDB::HDBGame | |
| _input (defined in HDB::HDBGame) | HDB::HDBGame | |
| _loadingScreenGfx (defined in HDB::HDBGame) | HDB::HDBGame | |
| _logoGfx (defined in HDB::HDBGame) | HDB::HDBGame | |
| _lua (defined in HDB::HDBGame) | HDB::HDBGame | |
| _mainMenuDialog | Engine | protected |
| _map (defined in HDB::HDBGame) | HDB::HDBGame | |
| _menu (defined in HDB::HDBGame) | HDB::HDBGame | |
| _mixer | Engine | |
| _progressActive (defined in HDB::HDBGame) | HDB::HDBGame | |
| _progressCurrent (defined in HDB::HDBGame) | HDB::HDBGame | |
| _progressGfx (defined in HDB::HDBGame) | HDB::HDBGame | |
| _progressMarkGfx (defined in HDB::HDBGame) | HDB::HDBGame | |
| _progressMax (defined in HDB::HDBGame) | HDB::HDBGame | |
| _progressXOffset (defined in HDB::HDBGame) | HDB::HDBGame | |
| _progressY (defined in HDB::HDBGame) | HDB::HDBGame | |
| _rnd (defined in HDB::HDBGame) | HDB::HDBGame | |
| _saveFileMan | Engine | protected |
| _saveHeader (defined in HDB::HDBGame) | HDB::HDBGame | |
| _screenDrawHeight (defined in HDB::HDBGame) | HDB::HDBGame | |
| _screenDrawWidth (defined in HDB::HDBGame) | HDB::HDBGame | |
| _screenHeight (defined in HDB::HDBGame) | HDB::HDBGame | |
| _screenWidth (defined in HDB::HDBGame) | HDB::HDBGame | |
| _sound (defined in HDB::HDBGame) | HDB::HDBGame | |
| _system | Engine | |
| _targetName | Engine | protected |
| _timer | Engine | protected |
| _window (defined in HDB::HDBGame) | HDB::HDBGame | |
| active (defined in HDB::HDBGame) | HDB::HDBGame | |
| applyGameSettings() | Engine | inlinevirtual |
| canLoadGameStateCurrently(Common::U32String *msg=nullptr) override | HDB::HDBGame | virtual |
| canSaveAutosaveCurrently() | Engine | inlinevirtual |
| canSaveGameStateCurrently(Common::U32String *msg=nullptr) override | HDB::HDBGame | virtual |
| changeGameState() (defined in HDB::HDBGame) | HDB::HDBGame | |
| changeLevel(const char *name) (defined in HDB::HDBGame) | HDB::HDBGame | inline |
| changeMap(const char *name) (defined in HDB::HDBGame) | HDB::HDBGame | inline |
| checkProgress() (defined in HDB::HDBGame) | HDB::HDBGame | |
| currentMapName() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
| defaultSyncSoundSettings() | Engine | protected |
| dirCanBeGameAddOn(const Common::FSDirectory &dir) const | Engine | virtual |
| dirMustBeGameAddOn(const Common::FSDirectory &dir) const | Engine | virtual |
| drawLoadingScreen() (defined in HDB::HDBGame) | HDB::HDBGame | |
| drawProgressBar() (defined in HDB::HDBGame) | HDB::HDBGame | |
| Engine(OSystem *syst) | Engine | |
| EngineFeature enum name | Engine | |
| enhancementEnabled(int32 cls) (defined in Engine) | Engine | |
| errorAddingAddOnWithoutBaseGame(Common::String addOnName, Common::String gameId) | Engine | static |
| errorString(const char *buf_input, char *buf_output, int buf_output_size) | Engine | virtual |
| errorUnsupportedGame(Common::String extraMsg) | Engine | static |
| existExtractedCDAudioFiles(uint track=1) | Engine | |
| flipMute() | Engine | virtual |
| gameTypeHasAddOns() const | Engine | virtual |
| genSaveFileName(uint slot, bool lua) (defined in HDB::HDBGame) | HDB::HDBGame | |
| getActionMode() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
| getAutosaveSlot() const | Engine | inlinevirtual |
| getCheatingOn() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
| getDebug() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
| getDebugger() final | Engine | inlinevirtual |
| getEventManager() | Engine | inline |
| getGameFile() const (defined in HDB::HDBGame) | HDB::HDBGame | |
| getGameFlags() const (defined in HDB::HDBGame) | HDB::HDBGame | |
| getGameId() const (defined in HDB::HDBGame) | HDB::HDBGame | |
| getGameState() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
| getInMapName() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
| getMetaEngine() const | Engine | inline |
| getOrCreateDebugger() | Engine | |
| getPause() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
| getPlatform() const (defined in HDB::HDBGame) | HDB::HDBGame | |
| getSaveFileManager() | Engine | inline |
| getSaveStateName(int slot) const | Engine | inlinevirtual |
| getStarsMonkeystone14() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
| getStarsMonkeystone21() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
| getStarsMonkeystone7() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
| getTargetName() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
| getTime() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
| getTimerManager() | Engine | inline |
| getTimeSlice() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
| getTimeSliceDelta() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
| getTotalPlayTime() const | Engine | |
| handleAutoSave() | Engine | |
| hasFeature(Engine::EngineFeature f) const override | HDB::HDBGame | virtual |
| HDBGame(OSystem *syst, const ADGameDescription *gameDesc) (defined in HDB::HDBGame) | HDB::HDBGame | |
| init() (defined in HDB::HDBGame) | HDB::HDBGame | |
| initializePath(const Common::FSNode &gamePath) override | HDB::HDBGame | virtual |
| isDataAndCDAudioReadFromSameCD() | Engine | |
| isDemo() const (defined in HDB::HDBGame) | HDB::HDBGame | |
| isHandango() const (defined in HDB::HDBGame) | HDB::HDBGame | |
| isPaused() const | Engine | inline |
| isPPC() const (defined in HDB::HDBGame) | HDB::HDBGame | |
| isVoiceless() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
| kSupportsArbitraryResolutions enum value | Engine | |
| kSupportsChangingOptionsDuringRuntime enum value | Engine | |
| kSupportsHelp enum value | Engine | |
| kSupportsLoadingDuringRuntime enum value | Engine | |
| kSupportsQuitDialogOverride enum value | Engine | |
| kSupportsReturnToLauncher enum value | Engine | |
| kSupportsSavingDuringRuntime enum value | Engine | |
| kSupportsSubtitleOptions enum value | Engine | |
| lastMapName() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
| loadGame(Common::InSaveFile *in) (defined in HDB::HDBGame) | HDB::HDBGame | |
| loadGameDialog() | Engine | |
| loadGameState(int slot) override | HDB::HDBGame | virtual |
| loadGameStream(Common::SeekableReadStream *stream) | Engine | virtual |
| loadSaveFile(Common::InSaveFile *in) (defined in HDB::HDBGame) | HDB::HDBGame | |
| loadWhenReady(int slot) (defined in HDB::HDBGame) | HDB::HDBGame | inline |
| makeProgress() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
| moveMap(int x, int y) (defined in HDB::HDBGame) | HDB::HDBGame | |
| openMainMenuDialog() | Engine | |
| paint() (defined in HDB::HDBGame) | HDB::HDBGame | |
| pauseEngine() | Engine | |
| pauseEngineIntern(bool pause) | Engine | protectedvirtual |
| quitGame() | Engine | static |
| resetTimer() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
| restartMap() (defined in HDB::HDBGame) | HDB::HDBGame | |
| run() override | HDB::HDBGame | virtual |
| runDialog(GUI::Dialog &dialog) | Engine | protectedvirtual |
| save(Common::OutSaveFile *out) (defined in HDB::HDBGame) | HDB::HDBGame | |
| saveAutosaveIfEnabled() | Engine | |
| saveGame(Common::OutSaveFile *out) (defined in HDB::HDBGame) | HDB::HDBGame | |
| saveGameDialog() | Engine | |
| saveGameState(int slot, const Common::String &desc, bool isAutosave=false) override | HDB::HDBGame | virtual |
| saveGameStream(Common::WriteStream *stream, bool isAutosave=false) | Engine | virtual |
| saveWhenReady(int slot) (defined in HDB::HDBGame) | HDB::HDBGame | inline |
| setActionMode(int status) (defined in HDB::HDBGame) | HDB::HDBGame | inline |
| setCheatingOn() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
| setDebug(int flag) (defined in HDB::HDBGame) | HDB::HDBGame | inline |
| setDebugger(GUI::Debugger *debugger) | Engine | inline |
| setGameState(GameState gs) (defined in HDB::HDBGame) | HDB::HDBGame | inline |
| setGameToLoadSlot(int slot) | Engine | |
| setInMapName(const char *name) (defined in HDB::HDBGame) | HDB::HDBGame | |
| setMetaEngine(MetaEngine *metaEngine) | Engine | inline |
| setStarsMonkeystone14(int32 value) (defined in HDB::HDBGame) | HDB::HDBGame | inline |
| setStarsMonkeystone21(int32 value) (defined in HDB::HDBGame) | HDB::HDBGame | inline |
| setStarsMonkeystone7(int32 value) (defined in HDB::HDBGame) | HDB::HDBGame | inline |
| setTargetXY(int x, int y) (defined in HDB::HDBGame) | HDB::HDBGame | |
| setTotalPlayTime(uint32 time=0) | Engine | |
| setupProgressBar(int maxCount) (defined in HDB::HDBGame) | HDB::HDBGame | |
| shouldQuit() | Engine | static |
| slot (defined in HDB::HDBGame) | HDB::HDBGame | |
| start() (defined in HDB::HDBGame) | HDB::HDBGame | |
| startMap(const char *name) (defined in HDB::HDBGame) | HDB::HDBGame | |
| startMoveMap(int x, int y) (defined in HDB::HDBGame) | HDB::HDBGame | |
| stopProgress() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
| syncSoundSettings() override | HDB::HDBGame | virtual |
| togglePause() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
| updateAddOns(const MetaEngine *metaEngine) const | Engine | |
| useEntity(AIEntity *e) (defined in HDB::HDBGame) | HDB::HDBGame | |
| warnMissingExtractedCDAudio() | Engine | |
| warnUserAboutUnsupportedAddOn(Common::String addOnName) | Engine | static |
| warnUserAboutUnsupportedGame(Common::String msg=Common::String()) | Engine | static |
| ~Engine() | Engine | virtual |
| ~HDBGame() override (defined in HDB::HDBGame) | HDB::HDBGame |