This is the complete list of members for HDB::HDBGame, including all inherited members.
_activeEnhancements (defined in Engine) | Engine | protected |
_ai (defined in HDB::HDBGame) | HDB::HDBGame | |
_currentInSaveFile (defined in HDB::HDBGame) | HDB::HDBGame | |
_currentOutSaveFile (defined in HDB::HDBGame) | HDB::HDBGame | |
_eventMan | Engine | protected |
_fileMan (defined in HDB::HDBGame) | HDB::HDBGame | |
_format (defined in HDB::HDBGame) | HDB::HDBGame | |
_frames (defined in HDB::HDBGame) | HDB::HDBGame | |
_gameDescription (defined in HDB::HDBGame) | HDB::HDBGame | |
_gameShutdown (defined in HDB::HDBGame) | HDB::HDBGame | |
_gfx (defined in HDB::HDBGame) | HDB::HDBGame | |
_input (defined in HDB::HDBGame) | HDB::HDBGame | |
_loadingScreenGfx (defined in HDB::HDBGame) | HDB::HDBGame | |
_logoGfx (defined in HDB::HDBGame) | HDB::HDBGame | |
_lua (defined in HDB::HDBGame) | HDB::HDBGame | |
_mainMenuDialog | Engine | protected |
_map (defined in HDB::HDBGame) | HDB::HDBGame | |
_menu (defined in HDB::HDBGame) | HDB::HDBGame | |
_mixer | Engine | |
_progressActive (defined in HDB::HDBGame) | HDB::HDBGame | |
_progressCurrent (defined in HDB::HDBGame) | HDB::HDBGame | |
_progressGfx (defined in HDB::HDBGame) | HDB::HDBGame | |
_progressMarkGfx (defined in HDB::HDBGame) | HDB::HDBGame | |
_progressMax (defined in HDB::HDBGame) | HDB::HDBGame | |
_progressXOffset (defined in HDB::HDBGame) | HDB::HDBGame | |
_progressY (defined in HDB::HDBGame) | HDB::HDBGame | |
_rnd (defined in HDB::HDBGame) | HDB::HDBGame | |
_saveFileMan | Engine | protected |
_saveHeader (defined in HDB::HDBGame) | HDB::HDBGame | |
_screenDrawHeight (defined in HDB::HDBGame) | HDB::HDBGame | |
_screenDrawWidth (defined in HDB::HDBGame) | HDB::HDBGame | |
_screenHeight (defined in HDB::HDBGame) | HDB::HDBGame | |
_screenWidth (defined in HDB::HDBGame) | HDB::HDBGame | |
_sound (defined in HDB::HDBGame) | HDB::HDBGame | |
_system | Engine | |
_targetName | Engine | protected |
_timer | Engine | protected |
_window (defined in HDB::HDBGame) | HDB::HDBGame | |
active (defined in HDB::HDBGame) | HDB::HDBGame | |
applyGameSettings() | Engine | inlinevirtual |
canLoadGameStateCurrently(Common::U32String *msg=nullptr) override | HDB::HDBGame | virtual |
canSaveAutosaveCurrently() | Engine | inlinevirtual |
canSaveGameStateCurrently(Common::U32String *msg=nullptr) override | HDB::HDBGame | virtual |
changeGameState() (defined in HDB::HDBGame) | HDB::HDBGame | |
changeLevel(const char *name) (defined in HDB::HDBGame) | HDB::HDBGame | inline |
changeMap(const char *name) (defined in HDB::HDBGame) | HDB::HDBGame | inline |
checkProgress() (defined in HDB::HDBGame) | HDB::HDBGame | |
currentMapName() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
defaultSyncSoundSettings() | Engine | protected |
drawLoadingScreen() (defined in HDB::HDBGame) | HDB::HDBGame | |
drawProgressBar() (defined in HDB::HDBGame) | HDB::HDBGame | |
Engine(OSystem *syst) | Engine | |
EngineFeature enum name | Engine | |
enhancementEnabled(int32 cls) (defined in Engine) | Engine | |
errorString(const char *buf_input, char *buf_output, int buf_output_size) | Engine | virtual |
errorUnsupportedGame(Common::String extraMsg) | Engine | static |
existExtractedCDAudioFiles(uint track=1) | Engine | |
flipMute() | Engine | virtual |
genSaveFileName(uint slot, bool lua) (defined in HDB::HDBGame) | HDB::HDBGame | |
getActionMode() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
getAutosaveSlot() const | Engine | inlinevirtual |
getCheatingOn() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
getDebug() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
getDebugger() final | Engine | inlinevirtual |
getEventManager() | Engine | inline |
getGameFile() const (defined in HDB::HDBGame) | HDB::HDBGame | |
getGameFlags() const (defined in HDB::HDBGame) | HDB::HDBGame | |
getGameId() const (defined in HDB::HDBGame) | HDB::HDBGame | |
getGameState() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
getInMapName() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
getMetaEngine() const | Engine | inline |
getOrCreateDebugger() | Engine | |
getPause() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
getPlatform() const (defined in HDB::HDBGame) | HDB::HDBGame | |
getSaveFileManager() | Engine | inline |
getSaveStateName(int slot) const | Engine | inlinevirtual |
getStarsMonkeystone14() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
getStarsMonkeystone21() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
getStarsMonkeystone7() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
getTargetName() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
getTime() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
getTimerManager() | Engine | inline |
getTimeSlice() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
getTimeSliceDelta() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
getTotalPlayTime() const | Engine | |
handleAutoSave() | Engine | |
hasFeature(Engine::EngineFeature f) const override | HDB::HDBGame | virtual |
HDBGame(OSystem *syst, const ADGameDescription *gameDesc) (defined in HDB::HDBGame) | HDB::HDBGame | |
init() (defined in HDB::HDBGame) | HDB::HDBGame | |
initializePath(const Common::FSNode &gamePath) override | HDB::HDBGame | virtual |
isDataAndCDAudioReadFromSameCD() | Engine | |
isDemo() const (defined in HDB::HDBGame) | HDB::HDBGame | |
isHandango() const (defined in HDB::HDBGame) | HDB::HDBGame | |
isPaused() const | Engine | inline |
isPPC() const (defined in HDB::HDBGame) | HDB::HDBGame | |
isVoiceless() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
kSupportsArbitraryResolutions enum value | Engine | |
kSupportsChangingOptionsDuringRuntime enum value | Engine | |
kSupportsHelp enum value | Engine | |
kSupportsLoadingDuringRuntime enum value | Engine | |
kSupportsQuitDialogOverride enum value | Engine | |
kSupportsReturnToLauncher enum value | Engine | |
kSupportsSavingDuringRuntime enum value | Engine | |
kSupportsSubtitleOptions enum value | Engine | |
lastMapName() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
loadGame(Common::InSaveFile *in) (defined in HDB::HDBGame) | HDB::HDBGame | |
loadGameDialog() | Engine | |
loadGameState(int slot) override | HDB::HDBGame | virtual |
loadGameStream(Common::SeekableReadStream *stream) | Engine | virtual |
loadSaveFile(Common::InSaveFile *in) (defined in HDB::HDBGame) | HDB::HDBGame | |
loadWhenReady(int slot) (defined in HDB::HDBGame) | HDB::HDBGame | inline |
makeProgress() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
moveMap(int x, int y) (defined in HDB::HDBGame) | HDB::HDBGame | |
openMainMenuDialog() | Engine | |
paint() (defined in HDB::HDBGame) | HDB::HDBGame | |
pauseEngine() | Engine | |
pauseEngineIntern(bool pause) | Engine | protectedvirtual |
quitGame() | Engine | static |
resetTimer() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
restartMap() (defined in HDB::HDBGame) | HDB::HDBGame | |
run() override | HDB::HDBGame | virtual |
runDialog(GUI::Dialog &dialog) | Engine | protectedvirtual |
save(Common::OutSaveFile *out) (defined in HDB::HDBGame) | HDB::HDBGame | |
saveAutosaveIfEnabled() | Engine | |
saveGame(Common::OutSaveFile *out) (defined in HDB::HDBGame) | HDB::HDBGame | |
saveGameDialog() | Engine | |
saveGameState(int slot, const Common::String &desc, bool isAutosave=false) override | HDB::HDBGame | virtual |
saveGameStream(Common::WriteStream *stream, bool isAutosave=false) | Engine | virtual |
saveWhenReady(int slot) (defined in HDB::HDBGame) | HDB::HDBGame | inline |
setActionMode(int status) (defined in HDB::HDBGame) | HDB::HDBGame | inline |
setCheatingOn() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
setDebug(int flag) (defined in HDB::HDBGame) | HDB::HDBGame | inline |
setDebugger(GUI::Debugger *debugger) | Engine | inline |
setGameState(GameState gs) (defined in HDB::HDBGame) | HDB::HDBGame | inline |
setGameToLoadSlot(int slot) | Engine | |
setInMapName(const char *name) (defined in HDB::HDBGame) | HDB::HDBGame | |
setMetaEngine(MetaEngine *metaEngine) | Engine | inline |
setStarsMonkeystone14(int32 value) (defined in HDB::HDBGame) | HDB::HDBGame | inline |
setStarsMonkeystone21(int32 value) (defined in HDB::HDBGame) | HDB::HDBGame | inline |
setStarsMonkeystone7(int32 value) (defined in HDB::HDBGame) | HDB::HDBGame | inline |
setTargetXY(int x, int y) (defined in HDB::HDBGame) | HDB::HDBGame | |
setTotalPlayTime(uint32 time=0) | Engine | |
setupProgressBar(int maxCount) (defined in HDB::HDBGame) | HDB::HDBGame | |
shouldQuit() | Engine | static |
slot (defined in HDB::HDBGame) | HDB::HDBGame | |
start() (defined in HDB::HDBGame) | HDB::HDBGame | |
startMap(const char *name) (defined in HDB::HDBGame) | HDB::HDBGame | |
startMoveMap(int x, int y) (defined in HDB::HDBGame) | HDB::HDBGame | |
stopProgress() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
syncSoundSettings() override | HDB::HDBGame | virtual |
togglePause() (defined in HDB::HDBGame) | HDB::HDBGame | inline |
useEntity(AIEntity *e) (defined in HDB::HDBGame) | HDB::HDBGame | |
warnMissingExtractedCDAudio() | Engine | |
warnUserAboutUnsupportedGame(Common::String msg=Common::String()) | Engine | static |
~Engine() | Engine | virtual |
~HDBGame() override (defined in HDB::HDBGame) | HDB::HDBGame |