ScummVM API documentation
sprites.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef LASTEXPRESS_SPRITES_H
23 #define LASTEXPRESS_SPRITES_H
24 
25 #include "lastexpress/lastexpress.h"
26 
27 namespace LastExpress {
28 
29 class LastExpressEngine;
30 
31 typedef struct Extent {
32  int left;
33  int top;
34  int right;
35  int bottom;
36  int width;
37  int height;
38 
39  Extent() {
40  left = 0;
41  top = 0;
42  right = 0;
43  bottom = 0;
44  width = 0;
45  height = 0;
46  }
47 
48  Extent(int newLeft, int newTop, int newRight, int newBottom, int newWidth, int newHeight) {
49  left = newLeft;
50  top = newTop;
51  right = newRight;
52  bottom = newBottom;
53  width = newWidth;
54  height = newHeight;
55  }
56 } Extent;
57 
58 struct Sprite;
59 
60 typedef uint16 PixMap;
61 
63 
64 public:
66  ~SpriteManager() {}
67 
68  void drawCycle();
69  void drawCycleSimple(PixMap *pixels);
70  void queueErase(Sprite *sprite);
71  void resetEraseQueue();
72  void killSpriteQueue();
73  void touchSpriteQueue();
74  void drawSprite(Sprite *sprite);
75  void removeSprite(Sprite *sprite);
76  void destroySprite(Sprite **sprites, bool redrawFlag);
77 
78 private:
79  LastExpressEngine *_engine = nullptr;
80 
81  bool _drawSequencesFlag = false;
82  Sprite *_frameQueue = nullptr;
83  bool _coordinatesAreSet = false;
84  Extent _eraseRect = Extent(640, 480, 0, 0, 0, 0);
85 };
86 
87 } // End of namespace LastExpress
88 
89 #endif // LASTEXPRESS_SPRITES_H
Definition: lastexpress.h:523
Definition: archive.h:29
Definition: lastexpress.h:159
Definition: sprites.h:31
Definition: sprites.h:62