ScummVM API documentation
sprites.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef LASTEXPRESS_SPRITES_H
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#define LASTEXPRESS_SPRITES_H
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#include "lastexpress/lastexpress.h"
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namespace
LastExpress
{
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class
LastExpressEngine;
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typedef
struct
Extent
{
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int
left;
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int
top;
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int
right;
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int
bottom;
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int
width;
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int
height;
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Extent
() {
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left = 0;
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top = 0;
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right = 0;
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bottom = 0;
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width = 0;
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height = 0;
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}
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Extent
(
int
newLeft,
int
newTop,
int
newRight,
int
newBottom,
int
newWidth,
int
newHeight) {
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left = newLeft;
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top = newTop;
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right = newRight;
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bottom = newBottom;
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width = newWidth;
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height = newHeight;
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}
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}
Extent
;
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struct
Sprite
;
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typedef
uint16 PixMap;
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class
SpriteManager
{
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public
:
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SpriteManager
(
LastExpressEngine
*engine);
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~
SpriteManager
() {}
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void
drawCycle();
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void
drawCycleSimple(PixMap *pixels);
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void
queueErase(
Sprite
*sprite);
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void
resetEraseQueue();
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void
killSpriteQueue();
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void
touchSpriteQueue();
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void
drawSprite(
Sprite
*sprite);
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void
removeSprite(
Sprite
*sprite);
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void
destroySprite(
Sprite
**sprites,
bool
redrawFlag);
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private
:
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LastExpressEngine
*_engine =
nullptr
;
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bool
_drawSequencesFlag =
false
;
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Sprite
*_frameQueue =
nullptr
;
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bool
_coordinatesAreSet =
false
;
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Extent
_eraseRect =
Extent
(640, 480, 0, 0, 0, 0);
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};
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}
// End of namespace LastExpress
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#endif // LASTEXPRESS_SPRITES_H
LastExpress::LastExpressEngine
Definition:
lastexpress.h:523
LastExpress
Definition:
archive.h:29
LastExpress::Sprite
Definition:
lastexpress.h:159
LastExpress::Extent
Definition:
sprites.h:31
LastExpress::SpriteManager
Definition:
sprites.h:62
engines
lastexpress
data
sprites.h
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