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Ultima::Nuvie::WizardEye Struct Reference
Public Attributes
Tile
*
eye_tile
uint16
prev_x
uint16
prev_y
uint16
moves_left
CallBack
*
caller
The documentation for this struct was generated from the following file:
engines/ultima/nuvie/gui/widgets/
map_window.h
Ultima
Nuvie
WizardEye
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