22 #ifndef WORLD_ACTORS_ACTORANIM_H 23 #define WORLD_ACTORS_ACTORANIM_H 25 #include "ultima/shared/std/containers.h" 26 #include "ultima/ultima8/world/actors/anim_action.h" 36 for (
unsigned int i = 0; i < _actions.size(); ++i)
40 const AnimAction *getAction(
unsigned int n)
const {
41 if (n >= _actions.size())
Definition: anim_action.h:94
Definition: detection.h:27
Definition: actor_anim.h:31
Definition: anim_dat.h:35
Definition: containers.h:38