ScummVM API documentation
actor_anim.h
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21 
22 #ifndef WORLD_ACTORS_ACTORANIM_H
23 #define WORLD_ACTORS_ACTORANIM_H
24 
25 #include "ultima/shared/std/containers.h"
26 #include "ultima/ultima8/world/actors/anim_action.h"
27 
28 namespace Ultima {
29 namespace Ultima8 {
30 
31 class ActorAnim {
32  friend class AnimDat;
33 public:
34  ActorAnim() {}
35  ~ActorAnim() {
36  for (unsigned int i = 0; i < _actions.size(); ++i)
37  delete _actions[i];
38  }
39 
40  const AnimAction *getAction(unsigned int n) const {
41  if (n >= _actions.size())
42  return nullptr;
43  return _actions[n];
44  }
45 
46 private:
47  Std::vector<AnimAction *> _actions; // list of this actor's actions
48  // (0 if actor doesn't have action)
49 };
50 
51 } // End of namespace Ultima8
52 } // End of namespace Ultima
53 
54 #endif
Definition: anim_action.h:94
Definition: detection.h:27
Definition: actor_anim.h:31
Definition: anim_dat.h:35
Definition: containers.h:38