This is the complete list of members for hpl::cPhysics, including all inherited members.
| AddImpact() (defined in hpl::cPhysics) | hpl::cPhysics | |
| CanPlayImpact() (defined in hpl::cPhysics) | hpl::cPhysics | |
| cPhysics(iLowLevelPhysics *apLowLevelPhysics) (defined in hpl::cPhysics) | hpl::cPhysics | |
| CreateSurfaceData(const tString &asName) (defined in hpl::cPhysics) | hpl::cPhysics | |
| CreateWorld(bool abAddSurfaceData) (defined in hpl::cPhysics) | hpl::cPhysics | |
| DestroyWorld(iPhysicsWorld *apWorld) (defined in hpl::cPhysics) | hpl::cPhysics | |
| GetDebugLog() (defined in hpl::cPhysics) | hpl::cPhysics | inline |
| GetGameWorld() (defined in hpl::cPhysics) | hpl::cPhysics | inline |
| GetImpactDuration() (defined in hpl::cPhysics) | hpl::cPhysics | inline |
| GetLowLevel() (defined in hpl::cPhysics) | hpl::cPhysics | inline |
| GetMaxImpacts() (defined in hpl::cPhysics) | hpl::cPhysics | inline |
| GetName() (defined in hpl::iUpdateable) | hpl::iUpdateable | inline |
| GetNumOfImpacts() (defined in hpl::cPhysics) | hpl::cPhysics | inline |
| GetSurfaceData(const tString &asName) (defined in hpl::cPhysics) | hpl::cPhysics | |
| Init(cResources *apResources) (defined in hpl::cPhysics) | hpl::cPhysics | |
| iUpdateable(const tString &asName) (defined in hpl::iUpdateable) | hpl::iUpdateable | inline |
| LoadSurfaceData(const tString &asFile) (defined in hpl::cPhysics) | hpl::cPhysics | |
| OnDraw() (defined in hpl::iUpdateable) | hpl::iUpdateable | inlinevirtual |
| OnExit() (defined in hpl::iUpdateable) | hpl::iUpdateable | inlinevirtual |
| OnPostBufferSwap() (defined in hpl::iUpdateable) | hpl::iUpdateable | inlinevirtual |
| OnPostGUIDraw() (defined in hpl::iUpdateable) | hpl::iUpdateable | inlinevirtual |
| OnPostSceneDraw() (defined in hpl::iUpdateable) | hpl::iUpdateable | inlinevirtual |
| OnStart() (defined in hpl::iUpdateable) | hpl::iUpdateable | inlinevirtual |
| Reset() (defined in hpl::iUpdateable) | hpl::iUpdateable | inlinevirtual |
| SetDebugLog(bool abX) (defined in hpl::cPhysics) | hpl::cPhysics | inline |
| SetGameWorld(cWorld3D *apWorld) (defined in hpl::cPhysics) | hpl::cPhysics | inline |
| SetImpactDuration(float afX) (defined in hpl::cPhysics) | hpl::cPhysics | inline |
| SetMaxImpacts(int alX) (defined in hpl::cPhysics) | hpl::cPhysics | inline |
| Update(float afTimeStep) (defined in hpl::cPhysics) | hpl::cPhysics | virtual |
| ~cPhysics() (defined in hpl::cPhysics) | hpl::cPhysics | |
| ~iUpdateable() (defined in hpl::iUpdateable) | hpl::iUpdateable | inlinevirtual |