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Font & | generalFont () const |
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Font & | dialogFont () const |
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bool & | isPermanentFaded () |
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bool | updateChangingCharacter () |
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virtual void | drawChangingButton ()=0 |
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virtual void | drawInventoryButton ()=0 |
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virtual bool | updateOpeningInventory ()=0 |
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virtual void | startClosingInventory ()=0 |
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virtual bool | isHoveringInventoryExit () const =0 |
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void | updateClosingInventory () |
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void | drawScreenStates () |
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void | syncGame (Common::Serializer &s) |
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Animation * | activeAnimation () const |
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virtual bool | isHoveringChangeButton () const =0 |
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The documentation for this class was generated from the following file: