ScummVM API documentation
variables.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef FREESCAPE_LANGUAGE_VARIABLES_H
23#define FREESCAPE_LANGUAGE_VARIABLES_H
24
25#include "common/scummsys.h"
26
27namespace Freescape {
28
29// Variable and bit assignments used by the classic Freescape games.
30enum {
31 k8bitGameBitTravelRock = 30
32};
33
34enum {
35 k8bitVariableCrawling = 30,
36 k8bitVariableSpiritsDestroyed = 28,
37 k8bitVariableEnergy = 62,
38 k8bitVariableScore = 61,
39 k8bitVariableShieldDrillerTank = 60,
40 k8bitVariableEnergyDrillerTank = 59,
41 k8bitVariableShieldDrillerJet = 58,
42 k8bitVariableEnergyDrillerJet = 57,
43 k8bitMaxVariable = 64
44};
45
46extern uint8 k8bitVariableShield;
47
48} // End of namespace Freescape
49
50#endif // FREESCAPE_LANGUAGE_VARIABLES_H
Definition: area.h:36