ScummVM API documentation
Illusions::ThreadList Member List

This is the complete list of members for Illusions::ThreadList, including all inherited members.

_threads (defined in Illusions::ThreadList)Illusions::ThreadListprotected
_vm (defined in Illusions::ThreadList)Illusions::ThreadListprotected
endTalkThreads() (defined in Illusions::ThreadList)Illusions::ThreadList
endTalkThreadsNoNotify() (defined in Illusions::ThreadList)Illusions::ThreadList
findThread(uint32 threadId) (defined in Illusions::ThreadList)Illusions::ThreadList
getThreadSceneId(uint32 threadId) (defined in Illusions::ThreadList)Illusions::ThreadList
isActiveThread(int msgNum) (defined in Illusions::ThreadList)Illusions::ThreadList
Iterator typedef (defined in Illusions::ThreadList)Illusions::ThreadListprotected
killThread(uint32 threadId) (defined in Illusions::ThreadList)Illusions::ThreadList
List typedef (defined in Illusions::ThreadList)Illusions::ThreadListprotected
notifyId(uint32 threadId) (defined in Illusions::ThreadList)Illusions::ThreadList
notifyThreads(uint32 threadId) (defined in Illusions::ThreadList)Illusions::ThreadList
notifyThreadsBySceneId(uint32 sceneId, uint32 threadId) (defined in Illusions::ThreadList)Illusions::ThreadList
notifyTimerThreads(uint32 callingThreadId) (defined in Illusions::ThreadList)Illusions::ThreadList
pauseThreads(uint32 threadId) (defined in Illusions::ThreadList)Illusions::ThreadList
resumeThreads(uint32 threadId) (defined in Illusions::ThreadList)Illusions::ThreadList
setThreadSceneId(uint32 threadId, uint32 sceneId) (defined in Illusions::ThreadList)Illusions::ThreadList
startThread(Thread *thread) (defined in Illusions::ThreadList)Illusions::ThreadList
suspendId(uint32 threadId) (defined in Illusions::ThreadList)Illusions::ThreadList
suspendThreads(uint32 threadId) (defined in Illusions::ThreadList)Illusions::ThreadList
suspendThreadsBySceneId(uint32 sceneId, uint32 threadId) (defined in Illusions::ThreadList)Illusions::ThreadList
suspendTimerThreads(uint32 callingThreadId) (defined in Illusions::ThreadList)Illusions::ThreadList
terminateActiveThreads(uint32 threadId) (defined in Illusions::ThreadList)Illusions::ThreadList
terminateThreadChain(uint32 threadId) (defined in Illusions::ThreadList)Illusions::ThreadList
terminateThreads(uint32 threadId) (defined in Illusions::ThreadList)Illusions::ThreadList
terminateThreadsBySceneId(uint32 sceneId, uint32 threadId) (defined in Illusions::ThreadList)Illusions::ThreadList
ThreadList(IllusionsEngine *vm) (defined in Illusions::ThreadList)Illusions::ThreadList
unpauseThreads(uint32 threadId) (defined in Illusions::ThreadList)Illusions::ThreadList
updateThreads() (defined in Illusions::ThreadList)Illusions::ThreadList
~ThreadList() (defined in Illusions::ThreadList)Illusions::ThreadList