This is the complete list of members for AGS3::ObjTexture, including all inherited members.
| Bmp (defined in AGS3::ObjTexture) | AGS3::ObjTexture | |
| Ddb (defined in AGS3::ObjTexture) | AGS3::ObjTexture | |
| IsChangeNotified() const (defined in AGS3::ObjTexture) | AGS3::ObjTexture | inline |
| ObjTexture()=default (defined in AGS3::ObjTexture) | AGS3::ObjTexture | |
| ObjTexture(uint32_t sprite_id, Shared::Bitmap *bmp, Engine::IDriverDependantBitmap *ddb, int x, int y, int xoff=0, int yoff=0) (defined in AGS3::ObjTexture) | AGS3::ObjTexture | inline |
| ObjTexture(ObjTexture &&o) (defined in AGS3::ObjTexture) | AGS3::ObjTexture | |
| Off (defined in AGS3::ObjTexture) | AGS3::ObjTexture | |
| operator=(ObjTexture &&o) (defined in AGS3::ObjTexture) | AGS3::ObjTexture | |
| Pos (defined in AGS3::ObjTexture) | AGS3::ObjTexture | |
| SpriteID (defined in AGS3::ObjTexture) | AGS3::ObjTexture | |
| SpriteNotify (defined in AGS3::ObjTexture) | AGS3::ObjTexture | |
| ~ObjTexture() (defined in AGS3::ObjTexture) | AGS3::ObjTexture |