ScummVM API documentation
AGS3::ObjTexture Struct Reference

Public Member Functions

 ObjTexture (uint32_t sprite_id, Shared::Bitmap *bmp, Engine::IDriverDependantBitmap *ddb, int x, int y, int xoff=0, int yoff=0)
 
 ObjTexture (ObjTexture &&o)
 
ObjTextureoperator= (ObjTexture &&o)
 

Public Attributes

uint32_t SpriteID = UINT32_MAX
 
std::unique_ptr< Shared::BitmapBmp
 
Engine::IDriverDependantBitmapDdb = nullptr
 
Point Pos
 
Point Off
 

The documentation for this struct was generated from the following file: