ScummVM API documentation
Tetraedge::AmerzoneGame Member List

This is the complete list of members for Tetraedge::AmerzoneGame, including all inherited members.

_currentScene (defined in Tetraedge::Game)Tetraedge::Gameprotected
_currentZone (defined in Tetraedge::Game)Tetraedge::Gameprotected
_dialog2 (defined in Tetraedge::Game)Tetraedge::Gameprotected
_dialogsTold (defined in Tetraedge::Game)Tetraedge::Gameprotected
_documentsBrowser (defined in Tetraedge::Game)Tetraedge::Gameprotected
_entered (defined in Tetraedge::Game)Tetraedge::Gameprotected
_firstInventory (defined in Tetraedge::Game)Tetraedge::Game
_forGui (defined in Tetraedge::Game)Tetraedge::Gameprotected
_gameEnterScript (defined in Tetraedge::Game)Tetraedge::Gameprotected
_gameSounds (defined in Tetraedge::Game)Tetraedge::Gameprotected
_inGameGui (defined in Tetraedge::Game)Tetraedge::Gameprotected
_inventory (defined in Tetraedge::Game)Tetraedge::Gameprotected
_inventoryMenu (defined in Tetraedge::Game)Tetraedge::Gameprotected
_loadName (defined in Tetraedge::Game)Tetraedge::Gameprotected
_luaContext (defined in Tetraedge::Game)Tetraedge::Gameprotected
_luaScript (defined in Tetraedge::Game)Tetraedge::Gameprotected
_luaShowOwnerError (defined in Tetraedge::Game)Tetraedge::Gameprotected
_noScaleLayout2 (defined in Tetraedge::Game)Tetraedge::Gameprotected
_notifier (defined in Tetraedge::Game)Tetraedge::Gameprotected
_objectsTakenBits (defined in Tetraedge::Game)Tetraedge::Gameprotected
_objectsTakenVal (defined in Tetraedge::Game)Tetraedge::Gameprotected
_playedTimer (defined in Tetraedge::Game)Tetraedge::Gameprotected
_prevSceneName (defined in Tetraedge::Game)Tetraedge::Gameprotected
_question2 (defined in Tetraedge::Game)Tetraedge::Gameprotected
_returnToMainMenu (defined in Tetraedge::Game)Tetraedge::Game
_running (defined in Tetraedge::Game)Tetraedge::Gameprotected
_scene (defined in Tetraedge::Game)Tetraedge::Gameprotected
_setAnimGui (defined in Tetraedge::Game)Tetraedge::Gameprotected
_videoMusic (defined in Tetraedge::Game)Tetraedge::Gameprotected
_walkTimer (defined in Tetraedge::Game)Tetraedge::Gameprotected
addNoScale2Child(TeLayout *layout) (defined in Tetraedge::Game)Tetraedge::Game
addToBag(const Common::String &objname) override (defined in Tetraedge::AmerzoneGame)Tetraedge::AmerzoneGamevirtual
AmerzoneGame() (defined in Tetraedge::AmerzoneGame)Tetraedge::AmerzoneGame
changeWarp(const Common::String &zone, const Common::String &scene, bool fadeFlag) override (defined in Tetraedge::AmerzoneGame)Tetraedge::AmerzoneGamevirtual
closeDialogs() (defined in Tetraedge::Game)Tetraedge::Game
currentScene() const (defined in Tetraedge::Game)Tetraedge::Gameinline
currentZone() const (defined in Tetraedge::Game)Tetraedge::Gameinline
dialog2() (defined in Tetraedge::Game)Tetraedge::Gameinline
documentsBrowser() (defined in Tetraedge::Game)Tetraedge::Gameinline
draw() override (defined in Tetraedge::AmerzoneGame)Tetraedge::AmerzoneGamevirtual
enter() override (defined in Tetraedge::AmerzoneGame)Tetraedge::AmerzoneGamevirtual
entered() const (defined in Tetraedge::Game)Tetraedge::Gameinline
findLayoutByName(TeLayout *parent, const Common::String &name) (defined in Tetraedge::Game)Tetraedge::Gamestatic
findSpriteLayoutByName(TeLayout *parent, const Common::String &name) (defined in Tetraedge::Game)Tetraedge::Gamestatic
finishGame() override (defined in Tetraedge::AmerzoneGame)Tetraedge::AmerzoneGamevirtual
forGui() (defined in Tetraedge::Game)Tetraedge::Gameinline
Game() (defined in Tetraedge::Game)Tetraedge::Game
hasLoadName() const (defined in Tetraedge::Game)Tetraedge::Gameinline
inGameGui() (defined in Tetraedge::Game)Tetraedge::Gameinline
initLoadedBackupData() override (defined in Tetraedge::AmerzoneGame)Tetraedge::AmerzoneGamevirtual
inventory() (defined in Tetraedge::Game)Tetraedge::Gameinline
inventoryMenu() (defined in Tetraedge::Game)Tetraedge::Gameinline
isDocumentOpened() (defined in Tetraedge::Game)Tetraedge::Game
isMouse() (defined in Tetraedge::Game)Tetraedge::Gameinline
isMoviePlaying() (defined in Tetraedge::Game)Tetraedge::Game
lastHitObjectName() const (defined in Tetraedge::AmerzoneGame)Tetraedge::AmerzoneGameinline
launchDialog(const Common::String &param_1, uint param_2, const Common::String &charname, const Common::String &animfile, float animblend) (defined in Tetraedge::Game)Tetraedge::Game
leave(bool flag) override (defined in Tetraedge::AmerzoneGame)Tetraedge::AmerzoneGamevirtual
loadUnlockedArtwork() (defined in Tetraedge::Game)Tetraedge::Gameinlinevirtual
luaContext() (defined in Tetraedge::Game)Tetraedge::Gameinline
luaScript() (defined in Tetraedge::Game)Tetraedge::Gameinline
luaShowOwnerError() const (defined in Tetraedge::Game)Tetraedge::Gameinline
NUM_OBJECTS_TAKEN_IDS (defined in Tetraedge::Game)Tetraedge::Gameprotectedstatic
OBJECTS_TAKEN_IDS (defined in Tetraedge::Game)Tetraedge::Gameprotectedstatic
onAnswered(const Common::String &val) (defined in Tetraedge::Game)Tetraedge::Game
onDialogFinished(const Common::String &val) override (defined in Tetraedge::AmerzoneGame)Tetraedge::AmerzoneGamevirtual
onFinishedLoadingBackup(const Common::String &val) (defined in Tetraedge::Game)Tetraedge::Gameinlinevirtual
onInventoryButtonValidated() (defined in Tetraedge::Game)Tetraedge::Game
onLockVideoButtonValidated() (defined in Tetraedge::Game)Tetraedge::Game
onMouseMove(const Common::Point &pt) (defined in Tetraedge::Game)Tetraedge::Game
onSkipVideoButtonValidated() (defined in Tetraedge::Game)Tetraedge::Game
onVideoFinished() override (defined in Tetraedge::AmerzoneGame)Tetraedge::AmerzoneGamevirtual
playMovie(const Common::Path &vidPath, const Common::Path &musicPath, float volume=1.0f) (defined in Tetraedge::Game)Tetraedge::Game
playSound(const Common::String &name, int param_2, float volume) (defined in Tetraedge::Game)Tetraedge::Game
question2() (defined in Tetraedge::Game)Tetraedge::Gameinline
removeNoScale2Child(TeLayout *layout) (defined in Tetraedge::Game)Tetraedge::Game
resumeMovie() (defined in Tetraedge::Game)Tetraedge::Game
resumeSounds() (defined in Tetraedge::Game)Tetraedge::Gameinline
running() const (defined in Tetraedge::Game)Tetraedge::Gameinline
saveBackup(const Common::String &saveName) (defined in Tetraedge::Game)Tetraedge::Game
scene() (defined in Tetraedge::Game)Tetraedge::Gameinline
setAngleX(float angle) (defined in Tetraedge::AmerzoneGame)Tetraedge::AmerzoneGame
setAngleY(float angle) (defined in Tetraedge::AmerzoneGame)Tetraedge::AmerzoneGame
setBackground(const Common::Path &name) (defined in Tetraedge::Game)Tetraedge::Game
setCurrentObjectSprite(const Common::Path &spritePath) (defined in Tetraedge::Game)Tetraedge::Game
setLoadName(const Common::String &loadName) (defined in Tetraedge::Game)Tetraedge::Gameinline
setRunning(bool val) (defined in Tetraedge::Game)Tetraedge::Gameinline
showMarkers(bool val) (defined in Tetraedge::Game)Tetraedge::Game
showPuzzle(int puzzleNo, int puzParam1, int puzParam2) (defined in Tetraedge::AmerzoneGame)Tetraedge::AmerzoneGame
startAnimation(const Common::String &animName, int loopcount, bool reversed) (defined in Tetraedge::Game)Tetraedge::Game
stopSound(const Common::String &name) (defined in Tetraedge::Game)Tetraedge::Game
syncGame(Common::Serializer &s) (defined in Tetraedge::Game)Tetraedge::Game
update() override (defined in Tetraedge::AmerzoneGame)Tetraedge::AmerzoneGamevirtual
warpY() (defined in Tetraedge::AmerzoneGame)Tetraedge::AmerzoneGameinline
~AmerzoneGame() (defined in Tetraedge::AmerzoneGame)Tetraedge::AmerzoneGameinline
~Game() (defined in Tetraedge::Game)Tetraedge::Gamevirtual