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void | addNoScale2Child (TeLayout *layout) |
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virtual void | addToBag (const Common::String &objname)=0 |
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virtual bool | changeWarp (const Common::String &zone, const Common::String &scene, bool fadeFlag)=0 |
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void | closeDialogs () |
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virtual void | draw ()=0 |
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virtual void | enter ()=0 |
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virtual void | finishGame ()=0 |
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virtual void | initLoadedBackupData ()=0 |
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bool | isDocumentOpened () |
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bool | isMouse () |
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bool | isMoviePlaying () |
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bool | launchDialog (const Common::String ¶m_1, uint param_2, const Common::String &charname, const Common::String &animfile, float animblend) |
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virtual void | leave (bool flag)=0 |
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virtual void | loadUnlockedArtwork () |
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bool | playMovie (const Common::Path &vidPath, const Common::Path &musicPath, float volume=1.0f) |
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void | playSound (const Common::String &name, int param_2, float volume) |
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void | removeNoScale2Child (TeLayout *layout) |
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void | resumeMovie () |
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void | resumeSounds () |
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void | saveBackup (const Common::String &saveName) |
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bool | setBackground (const Common::Path &name) |
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void | setCurrentObjectSprite (const Common::Path &spritePath) |
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bool | showMarkers (bool val) |
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bool | startAnimation (const Common::String &animName, int loopcount, bool reversed) |
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void | stopSound (const Common::String &name) |
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Common::Error | syncGame (Common::Serializer &s) |
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virtual void | update ()=0 |
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InventoryMenu & | inventoryMenu () |
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Inventory & | inventory () |
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DocumentsBrowser & | documentsBrowser () |
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bool | entered () const |
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bool | running () const |
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void | setRunning (bool val) |
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bool | luaShowOwnerError () const |
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const Common::String & | currentZone () const |
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const Common::String & | currentScene () const |
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TeLuaScript & | luaScript () |
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TeLuaContext & | luaContext () |
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InGameScene & | scene () |
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Dialog2 & | dialog2 () |
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Question2 & | question2 () |
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TeLuaGUI & | forGui () |
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TeLuaGUI & | inGameGui () |
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bool | hasLoadName () const |
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void | setLoadName (const Common::String &loadName) |
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bool | onAnswered (const Common::String &val) |
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virtual bool | onDialogFinished (const Common::String &val)=0 |
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virtual bool | onFinishedLoadingBackup (const Common::String &val) |
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bool | onInventoryButtonValidated () |
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bool | onLockVideoButtonValidated () |
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bool | onMouseMove (const Common::Point &pt) |
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bool | onSkipVideoButtonValidated () |
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virtual bool | onVideoFinished ()=0 |
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