_callingThreadId (defined in Illusions::Thread) | Illusions::Thread | |
_credits (defined in Illusions::CreditsThread) | Illusions::CreditsThread | |
_lastFraction (defined in Illusions::CreditsThread) | Illusions::CreditsThread | |
_lastUpdateTime (defined in Illusions::CreditsThread) | Illusions::CreditsThread | |
_notifyFlags (defined in Illusions::Thread) | Illusions::Thread | |
_pauseCtr (defined in Illusions::Thread) | Illusions::Thread | |
_sceneId (defined in Illusions::Thread) | Illusions::Thread | |
_speedModifier (defined in Illusions::CreditsThread) | Illusions::CreditsThread | |
_terminated (defined in Illusions::Thread) | Illusions::Thread | |
_threadId (defined in Illusions::Thread) | Illusions::Thread | |
_type (defined in Illusions::Thread) | Illusions::Thread | |
_vm (defined in Illusions::Thread) | Illusions::Thread | |
CreditsThread(IllusionsEngine_BBDOU *vm, BbdouCredits *credits, uint32 threadId, float speedModifier) (defined in Illusions::CreditsThread) | Illusions::CreditsThread | |
notify() (defined in Illusions::Thread) | Illusions::Thread | |
onKill() (defined in Illusions::Thread) | Illusions::Thread | virtual |
onNotify() override (defined in Illusions::CreditsThread) | Illusions::CreditsThread | virtual |
onPause() (defined in Illusions::Thread) | Illusions::Thread | virtual |
onResume() override (defined in Illusions::CreditsThread) | Illusions::CreditsThread | virtual |
onSuspend() (defined in Illusions::Thread) | Illusions::Thread | virtual |
onTerminated() override (defined in Illusions::CreditsThread) | Illusions::CreditsThread | virtual |
onUnpause() (defined in Illusions::Thread) | Illusions::Thread | virtual |
onUpdate() override (defined in Illusions::CreditsThread) | Illusions::CreditsThread | virtual |
pause() (defined in Illusions::Thread) | Illusions::Thread | |
resume() (defined in Illusions::Thread) | Illusions::Thread | |
sendMessage(int msgNum, uint32 msgValue) (defined in Illusions::Thread) | Illusions::Thread | virtual |
suspend() (defined in Illusions::Thread) | Illusions::Thread | |
terminate() (defined in Illusions::Thread) | Illusions::Thread | |
Thread(IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags) (defined in Illusions::Thread) | Illusions::Thread | |
unpause() (defined in Illusions::Thread) | Illusions::Thread | |
update() (defined in Illusions::Thread) | Illusions::Thread | |
~Thread() (defined in Illusions::Thread) | Illusions::Thread | virtual |