ScummVM API documentation
obsolete.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 *
21 * This file is dual-licensed.
22 * In addition to the GPLv3 license mentioned above, this code is also
23 * licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the
24 * full text of the license.
25 *
26 */
27
28#ifndef GOB_OBSOLETE_H
29#define GOB_OBSOLETE_H
30
31static const Engines::ObsoleteGameID obsoleteGameIDsTable[] = {
32 {"ajworld", "adibou1", Common::kPlatformUnknown},
33 {"gob1cd", "gob1", Common::kPlatformDOS},
34 {"gob1mac", "gob1", Common::kPlatformMacintosh},
35 {"gob2cd", "gob2", Common::kPlatformDOS},
36 {"gob3cd", "gob3", Common::kPlatformDOS},
37 {"pierresmagiques", "magicstones", Common::kPlatformWindows},
38 {0, 0, Common::kPlatformUnknown}
39};
40
41#endif // GOB_OBSOLETE_H
Definition: obsolete.h:42