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obsolete.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  *
21  * This file is dual-licensed.
22  * In addition to the GPLv3 license mentioned above, this code is also
23  * licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the
24  * full text of the license.
25  *
26  */
27 
28 #ifndef GOB_OBSOLETE_H
29 #define GOB_OBSOLETE_H
30 
31 static const Engines::ObsoleteGameID obsoleteGameIDsTable[] = {
32  {"ajworld", "adibou1", Common::kPlatformUnknown},
33  {"gob1cd", "gob1", Common::kPlatformDOS},
34  {"gob1mac", "gob1", Common::kPlatformMacintosh},
35  {"gob2cd", "gob2", Common::kPlatformDOS},
36  {"gob3cd", "gob3", Common::kPlatformDOS},
37  {"pierresmagiques", "magicstones", Common::kPlatformWindows},
38  {0, 0, Common::kPlatformUnknown}
39 };
40 
41 #endif // GOB_OBSOLETE_H
Definition: obsolete.h:42