ScummVM API documentation
outtext.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 /*
23  * This code is based on original Mortville Manor DOS source code
24  * Copyright (c) 1987-1989 Lankhor
25  */
26 
27 #ifndef MORTEVIELLE_OUTTEXT_H
28 #define MORTEVIELLE_OUTTEXT_H
29 
30 #include "common/str.h"
31 
32 namespace Mortevielle {
33 class MortevielleEngine;
34 
35 class TextHandler {
36 private:
37  MortevielleEngine *_vm;
38  int nextWord(int p, const char *ch, int &tab);
39 public:
41 
42  void displayStr(Common::String inputStr, int x, int y, int dx, int dy, int typ);
43  void loadPictureFile(const Common::Path &filename, const Common::Path &altFilename, int32 skipSize, int length);
44  void loadAniFile(const Common::Path &filename, int32 skipSize, int length);
45  void taffich();
46 };
47 
48 } // End of namespace Mortevielle
49 #endif
Definition: str.h:59
Definition: debugger.h:28
Definition: path.h:52
Definition: outtext.h:35
Definition: mortevielle.h:156