22 #ifndef ACCESS_RESOURCES_H 23 #define ACCESS_RESOURCES_H 25 #include "common/scummsys.h" 26 #include "common/array.h" 27 #include "common/language.h" 28 #include "common/path.h" 29 #include "common/rect.h" 30 #include "common/str-array.h" 31 #include "common/stream.h" 35 extern const byte INITIAL_PALETTE[18 * 3];
37 extern const int INVCOORDS[][4];
53 struct InventoryEntry {
96 virtual const byte *
getCursor(
int num)
const = 0;
118 virtual int getRMouse(
int i,
int j)
const = 0;
Definition: resources.h:41
virtual int inButtonXRange(int x) const =0
virtual const byte * getCursor(int num) const =0
uint findEntry(byte gameId, byte discType, byte demoType, Common::Language language)
virtual const char * getEgoName() const =0
virtual int getCursorHeight(int num) const
Definition: resources.h:108
Definition: resources.h:58
virtual void load(Common::SeekableReadStream &s)
virtual int getRMouse(int i, int j) const =0
virtual int getCursorWidth(int num) const
Definition: resources.h:102
virtual const char * getGeneralMessage(int command) const
Language
Definition: language.h:45