22#ifndef ACCESS_RESOURCES_H
23#define ACCESS_RESOURCES_H
25#include "common/scummsys.h"
26#include "common/array.h"
27#include "common/language.h"
28#include "common/path.h"
29#include "common/rect.h"
30#include "common/str-array.h"
31#include "common/stream.h"
35extern const byte INITIAL_PALETTE[18 * 3];
37extern const int INVCOORDS[][4];
53 struct InventoryEntry {
86 static Resources *init(AccessEngine *vm);
Definition: resources.h:41
virtual void load(Common::SeekableReadStream &s)
virtual int getCursorWidth(int num) const
Definition: resources.h:102
virtual int inButtonXRange(int x) const =0
virtual int getCursorHeight(int num) const
Definition: resources.h:108
bool load(Common::U32String &errorMessage)
virtual int getRMouse(int i, int j) const =0
virtual const char * getEgoName() const =0
uint findEntry(byte gameId, byte discType, byte demoType, Common::Language language)
virtual const char * getGeneralMessage(int command) const
virtual const byte * getCursor(int num) const =0
Language
Definition: language.h:45
Definition: resources.h:58