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enum | Proc {
kProcNone = 0,
kProcFollowAvvyY,
kProcBackAndForth,
kProcFaceAvvy,
kProcArrow,
kProcGrabAvvy,
kProcFollowAvvy
} |
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| Animation (AvalancheEngine *vm) |
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void | animLink () |
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void | resetAnims () |
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void | callSpecial (uint16 which) |
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void | catacombMove (byte ped) |
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void | stopWalking () |
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void | setMoveSpeed (byte t, Direction dir) |
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void | appearPed (byte sprNum, byte pedNum) |
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bool | inField (byte which) |
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bool | nearDoor () |
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void | updateSpeed () |
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void | handleMoveKey (const Common::Event &event) |
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void | hideInCupboard () |
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void | drawLightning (int16 x1, int16 y1, int16 x2, int16 y2) |
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void | thunder () |
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void | wobble () |
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void | setDirection (Direction dir) |
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void | setOldDirection (Direction dir) |
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Direction | getDirection () |
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Direction | getOldDirection () |
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void | setAvvyClothes (int id) |
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int | getAvvyClothes () |
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void | resetVariables () |
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void | synchronize (Common::Serializer &sz) |
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static const byte | kSpriteNumbMax = 5 |
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The documentation for this class was generated from the following file: