|
void | addClickTextItem (ItemID id, int x, int y, int w, uint fontNum, const char *caption, byte defaultColor, byte activeColor) |
|
void | drawItem (ItemID itemID, bool active) |
|
void | handleMouseMove (int x, int y) |
|
void | handleMouseClick (int x, int y) |
|
void | handleKeyDown (const Common::KeyState &kbd) |
|
ItemID | findItemAt (int x, int y) |
|
Item * | getItem (ItemID id) |
|
void | setItemCaption (Item *item, const char *caption) |
|
void | initMenu (MenuID menuID) |
|
void | enableItem (ItemID id) |
|
void | disableItem (ItemID id) |
|
void | enterItem (ItemID id) |
|
void | leaveItem (ItemID id) |
|
void | clickItem (ItemID id) |
|
void | restoreRect (int x, int y, int w, int h) |
|
void | shadeRect (int x, int y, int w, int h, byte color1, byte color2) |
|
void | drawString (int16 x, int16 y, int w, uint fontNum, byte color, const char *text) |
|
SavegameItem * | getSavegameItemByID (ItemID id) |
|
int | loadSavegamesList () |
|
void | setSavegameCaptions (bool scrollToBottom) |
|
void | scrollSavegames (int delta) |
|
void | clickSavegameItem (ItemID id) |
|
void | setCfgText (bool value, bool active) |
|
void | setCfgVoices (bool value, bool active) |
|
void | drawVolumeBar (ItemID itemID) |
|
void | changeVolumeBar (ItemID itemID, int delta) |
|