| _callingThreadId (defined in Illusions::Thread) | Illusions::Thread | |
| _notifyFlags (defined in Illusions::Thread) | Illusions::Thread | |
| _pauseCtr (defined in Illusions::Thread) | Illusions::Thread | |
| _sceneId (defined in Illusions::Thread) | Illusions::Thread | |
| _scriptCodeIp (defined in Illusions::ScriptThread) | Illusions::ScriptThread | |
| _sequenceStalled (defined in Illusions::ScriptThread) | Illusions::ScriptThread | |
| _terminated (defined in Illusions::Thread) | Illusions::Thread | |
| _threadId (defined in Illusions::Thread) | Illusions::Thread | |
| _type (defined in Illusions::Thread) | Illusions::Thread | |
| _value10 (defined in Illusions::ScriptThread) | Illusions::ScriptThread | |
| _value8 (defined in Illusions::ScriptThread) | Illusions::ScriptThread | |
| _valueC (defined in Illusions::ScriptThread) | Illusions::ScriptThread | |
| _vm (defined in Illusions::Thread) | Illusions::Thread | |
| execOpcode(OpCall &opCall) (defined in Illusions::ScriptThread) | Illusions::ScriptThread | |
| loadOpcode(OpCall &opCall) (defined in Illusions::ScriptThread) | Illusions::ScriptThread | |
| notify() (defined in Illusions::Thread) | Illusions::Thread | |
| onKill() (defined in Illusions::Thread) | Illusions::Thread | virtual |
| onNotify() (defined in Illusions::Thread) | Illusions::Thread | virtual |
| onPause() (defined in Illusions::Thread) | Illusions::Thread | virtual |
| onResume() (defined in Illusions::Thread) | Illusions::Thread | virtual |
| onSuspend() (defined in Illusions::Thread) | Illusions::Thread | virtual |
| onTerminated() (defined in Illusions::Thread) | Illusions::Thread | virtual |
| onUnpause() (defined in Illusions::Thread) | Illusions::Thread | virtual |
| onUpdate() override (defined in Illusions::ScriptThread) | Illusions::ScriptThread | virtual |
| pause() (defined in Illusions::Thread) | Illusions::Thread | |
| resume() (defined in Illusions::Thread) | Illusions::Thread | |
| ScriptThread(IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags, byte *scriptCodeIp, uint32 value8, uint32 valueC, uint32 value10) (defined in Illusions::ScriptThread) | Illusions::ScriptThread | |
| sendMessage(int msgNum, uint32 msgValue) (defined in Illusions::Thread) | Illusions::Thread | virtual |
| suspend() (defined in Illusions::Thread) | Illusions::Thread | |
| terminate() (defined in Illusions::Thread) | Illusions::Thread | |
| Thread(IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags) (defined in Illusions::Thread) | Illusions::Thread | |
| unpause() (defined in Illusions::Thread) | Illusions::Thread | |
| update() (defined in Illusions::Thread) | Illusions::Thread | |
| ~Thread() (defined in Illusions::Thread) | Illusions::Thread | virtual |