ScummVM API documentation
Illusions::ScriptThread Member List

This is the complete list of members for Illusions::ScriptThread, including all inherited members.

_callingThreadId (defined in Illusions::Thread)Illusions::Thread
_notifyFlags (defined in Illusions::Thread)Illusions::Thread
_pauseCtr (defined in Illusions::Thread)Illusions::Thread
_sceneId (defined in Illusions::Thread)Illusions::Thread
_scriptCodeIp (defined in Illusions::ScriptThread)Illusions::ScriptThread
_sequenceStalled (defined in Illusions::ScriptThread)Illusions::ScriptThread
_terminated (defined in Illusions::Thread)Illusions::Thread
_threadId (defined in Illusions::Thread)Illusions::Thread
_type (defined in Illusions::Thread)Illusions::Thread
_value10 (defined in Illusions::ScriptThread)Illusions::ScriptThread
_value8 (defined in Illusions::ScriptThread)Illusions::ScriptThread
_valueC (defined in Illusions::ScriptThread)Illusions::ScriptThread
_vm (defined in Illusions::Thread)Illusions::Thread
execOpcode(OpCall &opCall) (defined in Illusions::ScriptThread)Illusions::ScriptThread
loadOpcode(OpCall &opCall) (defined in Illusions::ScriptThread)Illusions::ScriptThread
notify() (defined in Illusions::Thread)Illusions::Thread
onKill() (defined in Illusions::Thread)Illusions::Threadvirtual
onNotify() (defined in Illusions::Thread)Illusions::Threadvirtual
onPause() (defined in Illusions::Thread)Illusions::Threadvirtual
onResume() (defined in Illusions::Thread)Illusions::Threadvirtual
onSuspend() (defined in Illusions::Thread)Illusions::Threadvirtual
onTerminated() (defined in Illusions::Thread)Illusions::Threadvirtual
onUnpause() (defined in Illusions::Thread)Illusions::Threadvirtual
onUpdate() override (defined in Illusions::ScriptThread)Illusions::ScriptThreadvirtual
pause() (defined in Illusions::Thread)Illusions::Thread
resume() (defined in Illusions::Thread)Illusions::Thread
ScriptThread(IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags, byte *scriptCodeIp, uint32 value8, uint32 valueC, uint32 value10) (defined in Illusions::ScriptThread)Illusions::ScriptThread
sendMessage(int msgNum, uint32 msgValue) (defined in Illusions::Thread)Illusions::Threadvirtual
suspend() (defined in Illusions::Thread)Illusions::Thread
terminate() (defined in Illusions::Thread)Illusions::Thread
Thread(IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags) (defined in Illusions::Thread)Illusions::Thread
unpause() (defined in Illusions::Thread)Illusions::Thread
update() (defined in Illusions::Thread)Illusions::Thread
~Thread() (defined in Illusions::Thread)Illusions::Threadvirtual