_callingThreadId (defined in Illusions::Thread) | Illusions::Thread | |
_notifyFlags (defined in Illusions::Thread) | Illusions::Thread | |
_pauseCtr (defined in Illusions::Thread) | Illusions::Thread | |
_sceneId (defined in Illusions::Thread) | Illusions::Thread | |
_scriptCodeIp (defined in Illusions::ScriptThread) | Illusions::ScriptThread | |
_sequenceStalled (defined in Illusions::ScriptThread) | Illusions::ScriptThread | |
_terminated (defined in Illusions::Thread) | Illusions::Thread | |
_threadId (defined in Illusions::Thread) | Illusions::Thread | |
_type (defined in Illusions::Thread) | Illusions::Thread | |
_value10 (defined in Illusions::ScriptThread) | Illusions::ScriptThread | |
_value8 (defined in Illusions::ScriptThread) | Illusions::ScriptThread | |
_valueC (defined in Illusions::ScriptThread) | Illusions::ScriptThread | |
_vm (defined in Illusions::Thread) | Illusions::Thread | |
execOpcode(OpCall &opCall) (defined in Illusions::ScriptThread) | Illusions::ScriptThread | |
loadOpcode(OpCall &opCall) (defined in Illusions::ScriptThread) | Illusions::ScriptThread | |
notify() (defined in Illusions::Thread) | Illusions::Thread | |
onKill() (defined in Illusions::Thread) | Illusions::Thread | virtual |
onNotify() (defined in Illusions::Thread) | Illusions::Thread | virtual |
onPause() (defined in Illusions::Thread) | Illusions::Thread | virtual |
onResume() (defined in Illusions::Thread) | Illusions::Thread | virtual |
onSuspend() (defined in Illusions::Thread) | Illusions::Thread | virtual |
onTerminated() (defined in Illusions::Thread) | Illusions::Thread | virtual |
onUnpause() (defined in Illusions::Thread) | Illusions::Thread | virtual |
onUpdate() override (defined in Illusions::ScriptThread) | Illusions::ScriptThread | virtual |
pause() (defined in Illusions::Thread) | Illusions::Thread | |
resume() (defined in Illusions::Thread) | Illusions::Thread | |
ScriptThread(IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags, byte *scriptCodeIp, uint32 value8, uint32 valueC, uint32 value10) (defined in Illusions::ScriptThread) | Illusions::ScriptThread | |
sendMessage(int msgNum, uint32 msgValue) (defined in Illusions::Thread) | Illusions::Thread | virtual |
suspend() (defined in Illusions::Thread) | Illusions::Thread | |
terminate() (defined in Illusions::Thread) | Illusions::Thread | |
Thread(IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags) (defined in Illusions::Thread) | Illusions::Thread | |
unpause() (defined in Illusions::Thread) | Illusions::Thread | |
update() (defined in Illusions::Thread) | Illusions::Thread | |
~Thread() (defined in Illusions::Thread) | Illusions::Thread | virtual |