ScummVM API documentation
Titanic::CMainGameWindow Member List

This is the complete list of members for Titanic::CMainGameWindow, including all inherited members.

_cursor (defined in Titanic::CMainGameWindow)Titanic::CMainGameWindow
_gameManager (defined in Titanic::CMainGameWindow)Titanic::CMainGameWindow
_gameView (defined in Titanic::CMainGameWindow)Titanic::CMainGameWindow
_image (defined in Titanic::CMainGameWindow)Titanic::CMainGameWindow
_inputAllowed (defined in Titanic::CMainGameWindow)Titanic::CMainGameWindow
_project (defined in Titanic::CMainGameWindow)Titanic::CMainGameWindow
applicationStarting()Titanic::CMainGameWindow
CMainGameWindow(TitanicEngine *vm) (defined in Titanic::CMainGameWindow)Titanic::CMainGameWindow
draw()Titanic::CMainGameWindow
keyDown(Common::KeyState keyState) override (defined in Titanic::CMainGameWindow)Titanic::CMainGameWindowvirtual
keyUp(Common::KeyState keyState) (defined in Titanic::CEventTarget)Titanic::CEventTargetinlinevirtual
leftButtonDown(const Point &mousePos) override (defined in Titanic::CMainGameWindow)Titanic::CMainGameWindowvirtual
leftButtonUp(const Point &mousePos) override (defined in Titanic::CMainGameWindow)Titanic::CMainGameWindowvirtual
loadGame(int slotId)Titanic::CMainGameWindow
middleButtonDown(const Point &mousePos) override (defined in Titanic::CMainGameWindow)Titanic::CMainGameWindowvirtual
middleButtonUp(const Point &mousePos) override (defined in Titanic::CMainGameWindow)Titanic::CMainGameWindowvirtual
mouseChanged()Titanic::CMainGameWindow
mouseMove(const Point &mousePos) overrideTitanic::CMainGameWindowvirtual
mouseWheel(const Point &mousePos, bool wheelUp) override (defined in Titanic::CMainGameWindow)Titanic::CMainGameWindowvirtual
onIdle() overrideTitanic::CMainGameWindowvirtual
setActiveView(CViewItem *viewItem)Titanic::CMainGameWindow
~CEventTarget() (defined in Titanic::CEventTarget)Titanic::CEventTargetinlinevirtual
~CMainGameWindow() override (defined in Titanic::CMainGameWindow)Titanic::CMainGameWindow