#include <events.h>
Public Member Functions | |
virtual void | onIdle () |
virtual void | mouseMove (const Point &mousePos) |
virtual void | leftButtonDown (const Point &mousePos) |
virtual void | leftButtonUp (const Point &mousePos) |
virtual void | leftButtonDoubleClick (const Point &mousePos) |
virtual void | middleButtonDown (const Point &mousePos) |
virtual void | middleButtonUp (const Point &mousePos) |
virtual void | middleButtonDoubleClick (const Point &mousePos) |
virtual void | mouseWheel (const Point &mousePos, bool wheelUp) |
virtual void | keyDown (Common::KeyState keyState) |
virtual void | keyUp (Common::KeyState keyState) |
A base class for windows that can receive event messages
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inlinevirtual |
Called to handle any regular updates the game requires
Reimplemented in Titanic::CMainGameWindow.
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inlinevirtual |
Mouse/key event handlers
Reimplemented in Titanic::CMainGameWindow, and Titanic::CContinueSaveDialog.