28 #ifndef WINTERMUTE_BASE_SURFACE_STORAGE_H 29 #define WINTERMUTE_BASE_SURFACE_STORAGE_H 31 #include "engines/wintermute/base/base.h" 32 #include "engines/wintermute/coll_templ.h" 38 uint32 _lastCleanupTime;
41 static int surfaceSortCB(
const void *arg1,
const void *arg);
42 bool cleanup(
bool warn =
false);
46 BaseSurface *addSurface(
const Common::String &filename,
bool defaultCK =
true, byte ckRed = 0, byte ckGreen = 0, byte ckBlue = 0,
int lifeTime = -1,
bool keepLoaded =
false);
Definition: base_game.h:76
Definition: base_surface.h:38
Definition: coll_templ.h:63
Definition: base_surface_storage.h:36
Definition: achievements_tables.h:27