ScummVM API documentation
detection.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef HPL1_DETECTION_H
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#define HPL1_DETECTION_H
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#include "engines/advancedDetector.h"
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namespace
Hpl1
{
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extern
const
PlainGameDescriptor
GAME_NAMES[];
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extern
const
ADGameDescription
GAME_DESCRIPTIONS[];
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}
// namespace Hpl1
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class
Hpl1MetaEngineDetection
:
public
AdvancedMetaEngineDetection
<ADGameDescription> {
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static
const
DebugChannelDef
debugFlagList[];
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public
:
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Hpl1MetaEngineDetection
();
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~
Hpl1MetaEngineDetection
()
override
{}
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const
char
*
getName
()
const override
{
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return
"hpl1"
;
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}
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const
char
*
getEngineName
()
const override
{
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return
"HPL1"
;
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}
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const
char
*
getOriginalCopyright
()
const override
{
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return
"HPL1 (C) Frictional Games AB"
;
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}
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const
DebugChannelDef
*
getDebugChannels
()
const override
{
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return
debugFlagList;
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}
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};
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#endif
Hpl1MetaEngineDetection
Definition:
detection.h:35
Hpl1MetaEngineDetection::getOriginalCopyright
const char * getOriginalCopyright() const override
Definition:
detection.h:50
AdvancedMetaEngineDetection
Definition:
advancedDetector.h:604
ADGameDescription
Definition:
advancedDetector.h:163
PlainGameDescriptor
Definition:
game.h:49
DebugChannelDef
Definition:
debug-channels.h:36
Hpl1MetaEngineDetection::getEngineName
const char * getEngineName() const override
Definition:
detection.h:46
Hpl1MetaEngineDetection::getName
const char * getName() const override
Definition:
detection.h:42
Hpl1
Definition:
algorithms.h:27
Hpl1MetaEngineDetection::getDebugChannels
const DebugChannelDef * getDebugChannels() const override
Definition:
detection.h:54
engines
hpl1
detection.h
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