ScummVM API documentation
pda_mgr.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef PINK_PDA_MGR_H
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#define PINK_PDA_MGR_H
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#include "common/stack.h"
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#include "pink/cursor_mgr.h"
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#include "pink/utils.h"
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namespace
Pink
{
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class
PinkEngine;
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class
LeadActor;
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class
PDAPage;
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struct
Command;
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class
PDAMgr
{
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public
:
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PDAMgr
(
PinkEngine
*game);
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~
PDAMgr
();
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void
loadState(
Archive
&archive) { _savedPage = archive.readString(); }
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void
saveState(
Archive
&archive);
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void
execute(
const
Command
&command);
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void
goToPage(
const
Common::String
pageName);
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void
update() { _cursorMgr.update(); }
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void
close();
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void
onLeftButtonClick(
Common::Point
point);
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void
onLeftButtonUp();
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void
onMouseMove(
Common::Point
point);
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PinkEngine
*getGame()
const
{
return
_game; }
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const
Common::String
&getSavedPageName() {
return
_savedPage; }
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void
setLead(
LeadActor
*lead) { _lead = lead; }
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private
:
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void
loadGlobal();
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void
initPerilButtons();
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void
updateWheels(
bool
playSfx =
false
);
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void
updateLocator();
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void
calculateIndexes();
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static
bool
isNavigate(
const
Common::String
&name);
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static
bool
isDomain(
const
Common::String
&name);
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private
:
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PinkEngine
*_game;
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LeadActor
*_lead;
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PDAPage
*_page;
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PDAPage
*_globalPage;
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CursorMgr
_cursorMgr;
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Common::String
_savedPage;
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Common::Stack<Common::String>
_previousPages;
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byte _countryIndex;
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byte _domainIndex;
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byte _iteration;
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byte _handFrame;
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enum
LeftHandAction {
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kLeft1,
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kLeft2,
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kLeft3,
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kLeft4
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} _leftHandAction;
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};
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}
// End of namespace Pink
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#endif
Pink::Archive
Definition:
archive.h:39
Pink::CursorMgr
Definition:
cursor_mgr.h:35
Common::String
Definition:
str.h:59
Pink::PDAPage
Definition:
pda_page.h:31
Pink::PinkEngine
Definition:
pink.h:95
Pink::PDAMgr
Definition:
pda_mgr.h:38
Pink::Command
Definition:
pda_button_actor.h:29
Pink
Definition:
archive.h:35
Pink::LeadActor
Definition:
lead_actor.h:41
Common::Point
Definition:
rect.h:45
Common::Stack< Common::String >
engines
pink
pda_mgr.h
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