ScummVM API documentation
text.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22/*
23 * This code is based on original Sfinx source code
24 * Copyright (c) 1994-1997 Janusz B. Wisniewski and L.K. Avalon
25 */
26
27#ifndef CGE2_TEXT_H
28#define CGE2_TEXT_H
29
30#include "cge2/talk.h"
31#include "cge2/cge2.h"
32
33namespace CGE2 {
34
35#define kSayExt ".SAY"
36#define kSysTextMax 1000
37#define kTextNoMouse 95
38#define kInfName 101
39#define kSayName 102
40#define kInfRef 301
41#define kSayRef 302
42
43
44class Text {
45 struct Handler {
46 int _ref;
47 char *_text;
48 } *_cache;
49 int _size;
50 int16 _txtCount;
51 char _fileName[kPathMax];
52 void load();
53 int16 count();
54public:
55 Text(CGE2Engine *vm, const char *fname);
56 ~Text();
57 void clear();
58 char *getText(int ref);
59 void say(const char *text, Sprite *spr);
60 void sayTime(Sprite *spr);
61private:
62 CGE2Engine *_vm;
63};
64
65} // End of namespace CGE2
66
67#endif // CGE2_TEXT_H
Definition: cge2.h:149
Definition: vga13h.h:152
Definition: text.h:44