ScummVM API documentation
text.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 /*
23  * This code is based on original Sfinx source code
24  * Copyright (c) 1994-1997 Janusz B. Wisniewski and L.K. Avalon
25  */
26 
27 #ifndef CGE2_TEXT_H
28 #define CGE2_TEXT_H
29 
30 #include "cge2/talk.h"
31 #include "cge2/cge2.h"
32 
33 namespace CGE2 {
34 
35 #define kSayExt ".SAY"
36 #define kSysTextMax 1000
37 #define kTextNoMouse 95
38 #define kInfName 101
39 #define kSayName 102
40 #define kInfRef 301
41 #define kSayRef 302
42 
43 
44 class Text {
45  struct Handler {
46  int _ref;
47  char *_text;
48  } *_cache;
49  int _size;
50  int16 _txtCount;
51  char _fileName[kPathMax];
52  void load();
53  int16 count();
54 public:
55  Text(CGE2Engine *vm, const char *fname);
56  ~Text();
57  void clear();
58  char *getText(int ref);
59  void say(const char *text, Sprite *spr);
60  void sayTime(Sprite *spr);
61 private:
62  CGE2Engine *_vm;
63 };
64 
65 } // End of namespace CGE2
66 
67 #endif // CGE2_TEXT_H
Definition: cge2.h:149
Definition: vga13h.h:152
Definition: bitmap.h:33
Definition: text.h:44