|
uint32 | type |
|
int16 | objectId |
|
int16 | field_6 |
|
int32 | field_8 |
|
int16 | sceneId |
|
int16 | field_E |
|
int32 | ox |
|
int32 | oy |
|
int32 | priority |
|
int16 | staticsId |
|
int16 | movementId |
|
int16 | dynamicPhaseIndex |
|
int16 | flags |
|
int32 | field_24 |
|
int32 | someDynamicPhaseIndex |
|
The documentation for this struct was generated from the following file: