|
|
uint32 | type |
| |
|
int16 | objectId |
| |
|
int16 | field_6 |
| |
|
int32 | field_8 |
| |
|
int16 | sceneId |
| |
|
int16 | field_E |
| |
|
int32 | ox |
| |
|
int32 | oy |
| |
|
int32 | priority |
| |
|
int16 | staticsId |
| |
|
int16 | movementId |
| |
|
int16 | dynamicPhaseIndex |
| |
|
int16 | flags |
| |
|
int32 | field_24 |
| |
|
int32 | someDynamicPhaseIndex |
| |
The documentation for this struct was generated from the following file: