ScummVM API documentation
abbot.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef LASTEXPRESS_ABBOT_H
23 #define LASTEXPRESS_ABBOT_H
24 
25 #include "lastexpress/entities/entity.h"
26 
27 namespace LastExpress {
28 
29 class LastExpressEngine;
30 
31 class Abbot : public Entity {
32 public:
33  Abbot(LastExpressEngine *engine);
34  ~Abbot() override {}
35 
39  DECLARE_FUNCTION(reset)
40 
41 
46  DECLARE_FUNCTION_1(draw, const char *sequence)
47 
48 
54  DECLARE_VFUNCTION_2(enterExitCompartment, const char *sequence, ObjectIndex compartment)
55 
56 
62  DECLARE_FUNCTION_2(enterExitCompartment2, const char *sequence, ObjectIndex compartment)
63 
64 
67  DECLARE_FUNCTION(callbackActionOnDirection)
68 
69 
76  DECLARE_FUNCTION_3(draw2, const char *sequence1, const char *sequence2, EntityIndex entity)
77 
78 
83  DECLARE_FUNCTION_1(updateFromTime, uint32 time)
84 
85 
90  DECLARE_FUNCTION_1(updateFromTicks, uint32 ticks)
91 
92 
97  DECLARE_VFUNCTION_1(playSound, const char *filename)
98 
99 
105  DECLARE_VFUNCTION_2(savegame, SavegameType savegameType, uint32 param)
106 
107 
113  DECLARE_VFUNCTION_2(updateEntity, CarIndex car, EntityPosition entityPosition)
114 
115 
123  DECLARE_FUNCTION_4(callSavepoint, const char *sequence1, EntityIndex entity, ActionIndex action, const char *sequence2)
124 
125 
132  DECLARE_FUNCTION_3(updatePosition, const char *sequence1, CarIndex car, Position position)
133 
134 
137  DECLARE_FUNCTION(callbackActionRestaurantOrSalon)
138 
139 
142  DECLARE_VFUNCTION(chapter1)
143 
144 
147  DECLARE_VFUNCTION(chapter2)
148 
149 
152  DECLARE_VFUNCTION(chapter3)
153 
154 
157  DECLARE_FUNCTION(inKitchen)
158  DECLARE_FUNCTION(openCompartment)
159  DECLARE_FUNCTION(readPaper)
160  DECLARE_FUNCTION(goToLunch)
161  DECLARE_FUNCTION(haveLunch)
162  DECLARE_FUNCTION(leaveLunch)
163  DECLARE_FUNCTION(closedCompartment)
164  DECLARE_FUNCTION(goSalon1)
165  DECLARE_FUNCTION(inSalon1)
166  DECLARE_FUNCTION(goCompartment)
167  DECLARE_FUNCTION(openCompartment2)
168  DECLARE_FUNCTION(goWander)
169  DECLARE_FUNCTION(goSalon2)
170  DECLARE_FUNCTION(inSalon2)
171  DECLARE_FUNCTION(goCompartment3)
172  DECLARE_FUNCTION(openCompartment3)
173  DECLARE_FUNCTION(goSalon3)
174  DECLARE_FUNCTION(inSalon3)
175  DECLARE_FUNCTION(withAugust)
176  DECLARE_FUNCTION(goCompartment4)
177  DECLARE_FUNCTION(inCompartment4)
178 
179 
182  DECLARE_VFUNCTION(chapter4)
183 
184 
190  DECLARE_FUNCTION_2(doWalkSearchingForCath, CarIndex car, EntityPosition position)
191 
192 
195  DECLARE_FUNCTION(chapter4Handler)
196  DECLARE_FUNCTION(leaveDinner)
197  DECLARE_FUNCTION(inCompartment)
198  DECLARE_FUNCTION(function44)
199  DECLARE_FUNCTION(conferring)
200  DECLARE_FUNCTION(goSalon4)
201  DECLARE_FUNCTION(beforeBomb)
202  DECLARE_FUNCTION(afterBomb)
203  DECLARE_FUNCTION(catchCath)
204 
205 
208  DECLARE_VFUNCTION(chapter5)
209 
210 
213  DECLARE_FUNCTION(chapter5Handler)
214  DECLARE_FUNCTION(function52)
215  DECLARE_FUNCTION(runningTrain)
216 };
217 
218 } // End of namespace LastExpress
219 
220 #endif // LASTEXPRESS_ABBOT_H
void updateFromTime(const SavePoint &savepoint)
void updateFromTicks(const SavePoint &savepoint)
void savegame(const SavePoint &savepoint)
Definition: lastexpress.h:69
void updateEntity(const SavePoint &savepoint, bool handleExcuseMe=false)
Definition: animation.h:45
void draw2(const SavePoint &savepoint)
Definition: abbot.h:31
Definition: entity.h:919
void updatePosition(const SavePoint &savepoint, bool handleExcuseMe=false)
void draw(const SavePoint &savepoint, bool handleExcuseMe=false)
void callbackActionOnDirection(const SavePoint &savepoint)
void reset(const SavePoint &savepoint, ClothesIndex maxClothes=kClothesDefault, bool resetItem=false)
void playSound(const SavePoint &savepoint, bool resetItem=false, SoundFlag flag=kSoundVolumeEntityDefault)
void callSavepoint(const SavePoint &savepoint, bool handleExcuseMe=false)
void callbackActionRestaurantOrSalon(const SavePoint &savepoint)
void enterExitCompartment(const SavePoint &savepoint, EntityPosition position1=kPositionNone, EntityPosition position2=kPositionNone, CarIndex car=kCarNone, ObjectIndex compartment=kObjectNone, bool alternate=false, bool updateLocation=false)