ScummVM API documentation
Wintermute::AdSceneGeometry Member List

This is the complete list of members for Wintermute::AdSceneGeometry, including all inherited members.

_activeCamera (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
_activeCursor (defined in Wintermute::BaseObject)Wintermute::BaseObject
_activeLight (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
_alphaColor (defined in Wintermute::BaseObject)Wintermute::BaseObject
_autoSoundPanning (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_blendMode (defined in Wintermute::BaseObject)Wintermute::BaseObject
_blocks (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
_cameras (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
_caption (defined in Wintermute::BaseObject)Wintermute::BaseObject
_cursor (defined in Wintermute::BaseObject)Wintermute::BaseObject
_drawingViewport (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
_editorAlwaysRegister (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_editorOnly (defined in Wintermute::BaseObject)Wintermute::BaseObject
_editorProps (defined in Wintermute::BaseClass)Wintermute::BaseClassprotected
_editorPropsIter (defined in Wintermute::BaseClass)Wintermute::BaseClassprotected
_editorSelected (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_freezable (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
_gameRef (defined in Wintermute::BaseClass)Wintermute::BaseClass
_generics (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
_iD (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_is3D (defined in Wintermute::BaseObject)Wintermute::BaseObject
_lastOffsetX (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
_lastOffsetY (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
_lastProjMat (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
_lastScrollX (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
_lastScrollY (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
_lastValuesInitialized (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
_lastViewMat (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
_lastWorldMat (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
_lights (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
_maxLightsWarning (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
_movable (defined in Wintermute::BaseObject)Wintermute::BaseObject
_name (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObject
_nonIntMouseEvents (defined in Wintermute::BaseObject)Wintermute::BaseObject
_persistable (defined in Wintermute::BaseClass)Wintermute::BaseClass
_PFMaxTime (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
_planes (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
_posX (defined in Wintermute::BaseObject)Wintermute::BaseObject
_posY (defined in Wintermute::BaseObject)Wintermute::BaseObject
_ready (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_rect (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_rectSet (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_refCount (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptable
_registrable (defined in Wintermute::BaseObject)Wintermute::BaseObject
_relativeRotate (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_relativeScale (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_rotatable (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_rotate (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_rotateValid (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_saveState (defined in Wintermute::BaseObject)Wintermute::BaseObject
_scale (defined in Wintermute::BaseObject)Wintermute::BaseObject
_scaleX (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_scaleY (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_scProp (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptable
_scripts (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
_scValue (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptable
_sFX (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_sFXParam1 (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_sFXParam2 (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_sFXParam3 (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_sFXParam4 (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_sFXStart (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_sFXType (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_sFXVolume (defined in Wintermute::BaseObject)Wintermute::BaseObject
_shadowable (defined in Wintermute::BaseObject)Wintermute::BaseObject
_sharedCursors (defined in Wintermute::BaseObject)Wintermute::BaseObject
_soundEvent (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_viewMatrix (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
_waypointGroups (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
_waypointHeight (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
_wptMarker (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
_zoomable (defined in Wintermute::BaseObject)Wintermute::BaseObject
addScript(const char *filename) (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
AdSceneGeometry(BaseGame *inGame) (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
afterMove() (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
applyEvent(const char *eventName, bool unbreakable=false) (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
BaseClass(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseClass)Wintermute::BaseClassinline
BaseClass() (defined in Wintermute::BaseClass)Wintermute::BaseClass
BaseClass(BaseGame *GameOwner) (defined in Wintermute::BaseClass)Wintermute::BaseClass
BaseNamedObject(BaseGame *inGame) (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObject
BaseNamedObject() (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObject
BaseNamedObject(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObject
BaseObject(BaseGame *inGame) (defined in Wintermute::BaseObject)Wintermute::BaseObject
BaseScriptable(BaseGame *inGame, bool noValue=false, bool persistable=true) (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptable
BaseScriptHolder(BaseGame *inGame) (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
canHandleEvent(const char *eventName) const (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
canHandleMethod(const char *eventMethod) const override (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHoldervirtual
cleanup() (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
compareLights(const void *obj1, const void *obj2) (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometrystatic
convert2Dto3D(int x, int y, DXVector3 *pos) (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
convert2Dto3DTolerant(int x, int y, DXVector3 *pos) (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
convert3Dto2D(DXVector3 *pos, int32 *x, int32 *y) (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
correctTargetPoint(const DXVector3 &source, DXVector3 *target) (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
createLights() (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
debuggerToString() const (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
directPathExists(DXVector3 *p1, DXVector3 *p2) (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
display() (defined in Wintermute::BaseObject)Wintermute::BaseObjectinlinevirtual
dropWaypoints() (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
enableLight(const char *lightName, bool enable=true) (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
enableLights(DXVector3 Point, BaseArray< char *> &IgnoreLights) (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
enableNode(const char *nodeName, bool enable=true) (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
getActiveCamera() (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
getCaption(int caseVal=1) (defined in Wintermute::BaseObject)Wintermute::BaseObject
getClassName() (defined in Wintermute::BaseClass)Wintermute::BaseClassinlinevirtual
getEditorProp(const Common::String &propName, const Common::String &initVal=Common::String()) (defined in Wintermute::BaseClass)Wintermute::BaseClass
getExtendedFlag(const char *flagName) (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
getFilename() (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolderinline
getHeight() (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
getHeightAt(DXVector3 pos, float Ttlerance=0.0f, bool *intFound=NULL) (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
getLightColor(const char *lightName) (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
getLightPos(const char *lightName) (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
getName() const (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObjectinline
getPath(DXVector3 source, DXVector3 target, AdPath3D *path, bool rerun=false) (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
getPointsDist(DXVector3 p1, DXVector3 p2) (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
getViewMatrix() (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
handleKeypress(Common::Event *event, bool printable=false) (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
handleMouse(TMouseEvent event, TMouseButton button) (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
handleMouseWheel(int32 delta) (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
initLoop() (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
invalidateDeviceObjects() (defined in Wintermute::BaseObject)Wintermute::BaseObjectinlinevirtual
invokeMethodThread(const char *methodName) override (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHoldervirtual
isLightEnabled(const char *lightName) (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
isNodeEnabled(const char *nodeName) (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
isReady() (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
listen(BaseScriptHolder *param1, uint32 param2) override (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
loadFile(const char *filename) (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
makeFreezable(bool freezable) (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHoldervirtual
parseEditorProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseClass)Wintermute::BaseClass
parseProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
pathFinderStep() (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
pauseSFX() (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
persist(BasePersistenceManager *persistMgr) (defined in Wintermute::BaseClass)Wintermute::BaseClassinlinevirtual
playSFX(const char *filename, bool looping=false, bool playNow=true, const char *eventName=nullptr, uint32 loopStart=0) (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
removeScript(ScScript *script) (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
render(bool render) (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
renderShadowGeometry() (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
resetSoundPan() (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
restoreDeviceObjects() (defined in Wintermute::BaseObject)Wintermute::BaseObjectinlinevirtual
resumeSFX() (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
saveAsText(BaseDynamicBuffer *buffer, int indent) override (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *name) override (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
scCompare(BaseScriptable *val) (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scDebuggerDesc(char *buf, int bufSize) override (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHoldervirtual
scGetProperty(const Common::String &name) override (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
scSetBool(bool val) (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scSetFloat(double val) (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scSetInt(int val) (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scSetProperty(const char *name, ScValue *value) override (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
scSetString(const char *val) (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scToBool() (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scToFloat() (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scToInt() (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scToMemBuffer() (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scToString() override (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
sendEvent(const char *eventName) (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHoldervirtual
setActiveCamera(const char *camera, float fov, float nearClipPlane, float farClipPlane) (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
setActiveCamera(int camera, float fow, float nearClipPlane, float farClipPlane) (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
setActiveCursor(const char *filename) (defined in Wintermute::BaseObject)Wintermute::BaseObject
setActiveLight(char *light) (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
setActiveLight(int light) (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
setCaption(const char *caption, int caseVal=1) (defined in Wintermute::BaseObject)Wintermute::BaseObject
setCursor(const char *filename) (defined in Wintermute::BaseObject)Wintermute::BaseObject
setEditorProp(const Common::String &propName, const Common::String &propValue) (defined in Wintermute::BaseClass)Wintermute::BaseClass
setFilename(const char *filename) (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
setLightColor(const char *lightName, uint32 color) (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
setName(const char *name) (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObject
setSFXTime(uint32 time) (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
setSFXVolume(int volume) (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
setSoundEvent(const char *eventName) (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
showCursor() (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
stopSFX(bool deleteSound=true) (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
storeDrawingParams() (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometry
update() (defined in Wintermute::BaseObject)Wintermute::BaseObjectinlinevirtual
updateOneSound(BaseSound *sound) (defined in Wintermute::BaseObject)Wintermute::BaseObject
updateSounds() (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
~AdSceneGeometry() (defined in Wintermute::AdSceneGeometry)Wintermute::AdSceneGeometryvirtual
~BaseClass() (defined in Wintermute::BaseClass)Wintermute::BaseClassvirtual
~BaseNamedObject() override (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObject
~BaseObject() override (defined in Wintermute::BaseObject)Wintermute::BaseObject
~BaseScriptable() override (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptable
~BaseScriptHolder() override (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder