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void | draw () override |
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void | update (int time) override |
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void | show (bool v) override |
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bool | isInPoint (Common::Point p) override |
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void | onMouseMove (Common::Point p) override |
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void | onClick (Common::Point p) override |
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void | addItem (uint16 id) |
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void | removeItem (uint16 id) |
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void | transformItem (uint16 oldItem, uint16 newItem) |
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void | updateZ () override |
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void | setPos (Common::Point p, bool center) override |
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void | setReaction (int16 id, QReaction *reaction) |
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virtual void | processMessage (const QMessage &msg) |
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void | processReaction (QReaction *reaction, const QMessage *msg=nullptr) |
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virtual void | play (int id, int type) |
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void | loadSound () |
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void | removeSound () |
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void | readScriptData (Common::SeekableReadStream &stream) |
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virtual void | readInisData (Common::INIFile &names, Common::INIFile &cast, Common::INIFile *bgs) |
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Common::Array< uint16 > | _items |
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Common::Point | _itemsLocation [6] |
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uint | _clickedObjIndex |
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uint | _itemIndex |
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int32 | _x |
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int32 | _y |
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int32 | _walkX |
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int32 | _walkY |
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int32 | _time |
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byte | _frame |
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bool | _isShown |
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bool | _animate |
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bool | _updateZ |
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bool | _holdMessages |
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bool | _isActive |
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bool | _startSound |
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bool | _loopedSound |
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Sound * | _sound |
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int8 | _status |
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uint16 | _id |
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Common::String | _name |
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Common::String | _nameOnScreen |
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int32 | _dialogColor |
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Common::Array< QReaction > | _reactions |
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QReaction * | _reaction |
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int16 | _reactionId |
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int32 | _resourceId |
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int32 | _z |
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The documentation for this class was generated from the following file: