Public Member Functions | |
| bool | walk_load_walker_and_shadow_series () override |
| machine * | walk_initialize_walker () override |
| bool | ripley_said (const char *const list[][2]) |
Static Public Member Functions | |
| static void | player_walker_callback (frac16 myMessage, machine *sender) |
| static void | unloadSprites () |
|
static |
This is called when PLAYER walker code sends system message back to C (used by MAIN PLAYER WALKER ONLY)