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| MohawkEngine_Myst (OSystem *syst, const MohawkGameDescription *gamedesc) |
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Common::SeekableReadStream * | getResource (uint32 tag, uint16 id) override |
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Common::Array< uint16 > | getResourceIDList (uint32 type) const |
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void | cachePreload (uint32 tag, uint16 id) |
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void | changeToStack (MystStack stackId, uint16 card, uint16 linkSrcSound, uint16 linkDstSound) |
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void | changeToCard (uint16 card, TransitionType transition) |
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MystCard * | getCard () |
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MystCardPtr | getCardPtr () |
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void | setMainCursor (uint16 cursor) |
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uint16 | getMainCursor () |
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void | refreshCursor () |
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bool | wait (uint32 duration, bool skippable=false) |
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| void | doFrame () |
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MystSoundBlock | readSoundBlock (Common::ReadStream *stream) const |
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void | applySoundBlock (const MystSoundBlock &block) |
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MystArea * | loadResource (Common::SeekableReadStream *rlstStream, MystArea *parent) |
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void | redrawResource (MystAreaImageSwitch *resource, bool update=true) |
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void | setCacheState (bool state) |
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bool | getCacheState () |
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VideoEntryPtr | playMovie (const Common::String &name, MystStack stack) |
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VideoEntryPtr | playMovieFullscreen (const Common::String &name, MystStack stack) |
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VideoEntryPtr | findVideo (const Common::String &name, MystStack stack) |
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void | playMovieBlocking (const Common::String &name, MystStack stack, uint16 x, uint16 y) |
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void | playFlybyMovie (MystStack stack) |
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void | playSkippableMovie (const VideoEntryPtr &video, bool looping) |
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void | waitUntilMovieEnds (const VideoEntryPtr &video) |
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Common::Path | selectLocalizedMovieFilename (const Common::Path &movieName) |
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void | playSoundBlocking (uint16 id) |
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| bool | isInteractive () const |
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bool | isGameStarted () const |
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| bool | canLoadGameStateCurrently (Common::U32String *msg=nullptr) override |
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| bool | canSaveGameStateCurrently (Common::U32String *msg=nullptr) override |
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| Common::Error | loadGameState (int slot) override |
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| Common::Error | saveGameState (int slot, const Common::String &desc, bool isAutosave=false) override |
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| Common::String | getSaveStateName (int slot) const override |
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| bool | hasFeature (EngineFeature f) const override |
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| void | applyGameSettings () override |
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void | resumeFromMainMenu () |
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void | runOptionsDialog () |
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void | runCredits () |
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bool | canDoAction (MystEventAction action) |
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void | doAction (MystEventAction action) |
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void | scheduleAction (MystEventAction action) |
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Common::Language | getLanguage () const override |
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| MohawkEngine (OSystem *syst, const MohawkGameDescription *gamedesc) |
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const char * | getGameId () const |
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uint32 | getFeatures () const |
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bool | isGameVariant (MohawkGameFeatures feature) const |
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const char * | getAppName () const |
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Common::Platform | getPlatform () const |
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uint8 | getGameType () const |
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bool | hasResource (uint32 tag, uint16 id) |
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bool | hasResource (uint32 tag, const Common::String &resName) |
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uint32 | getResourceOffset (uint32 tag, uint16 id) |
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uint16 | findResourceID (uint32 type, const Common::String &resName) |
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Common::String | getResourceName (uint32 tag, uint16 id) |
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void | closeAllArchives () |
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void | pauseGame () |
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| MetaEngine * | getMetaEngine () const |
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| void | setMetaEngine (MetaEngine *metaEngine) |
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| PauseToken | pauseEngine () |
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| bool | isPaused () const |
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| void | openMainMenuDialog () |
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| uint32 | getTotalPlayTime () const |
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| void | setTotalPlayTime (uint32 time=0) |
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| Common::TimerManager * | getTimerManager () |
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| Common::EventManager * | getEventManager () |
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| Common::SaveFileManager * | getSaveFileManager () |
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| bool | existExtractedCDAudioFiles (uint track=1) |
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| bool | isDataAndCDAudioReadFromSameCD () |
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| void | warnMissingExtractedCDAudio () |
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| void | handleAutoSave () |
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| void | saveAutosaveIfEnabled () |
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| virtual bool | canSaveAutosaveCurrently () |
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| virtual int | getAutosaveSlot () const |
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| virtual bool | gameTypeHasAddOns () const |
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| virtual bool | dirCanBeGameAddOn (const Common::FSDirectory &dir) const |
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| virtual bool | dirMustBeGameAddOn (const Common::FSDirectory &dir) const |
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| Common::ErrorCode | updateAddOns (const MetaEngine *metaEngine) const |
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| | Engine (OSystem *syst) |
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| virtual | ~Engine () |
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| virtual void | initializePath (const Common::FSNode &gamePath) |
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| virtual void | errorString (const char *buf_input, char *buf_output, int buf_output_size) |
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| virtual GUI::Debugger * | getDebugger () final |
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| void | setDebugger (GUI::Debugger *debugger) |
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| GUI::Debugger * | getOrCreateDebugger () |
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bool | enhancementEnabled (int32 cls) |
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| virtual void | syncSoundSettings () |
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| virtual void | flipMute () |
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| virtual Common::Error | loadGameStream (Common::SeekableReadStream *stream) |
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| void | setGameToLoadSlot (int slot) |
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| virtual Common::Error | saveGameStream (Common::WriteStream *stream, bool isAutosave=false) |
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| bool | saveGameDialog () |
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| bool | loadGameDialog () |
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