28#ifndef HPL_MATERIAL_DIFFUSE2D_H
29#define HPL_MATERIAL_DIFFUSE2D_H
31#include "hpl1/engine/graphics/Material.h"
40 eMaterialPicture aPicture,
cRenderer3D *apRenderer3D);
50 eMaterialType
GetType(eMaterialRenderType aType);
51 void EditVertexes(eMaterialRenderType aType,
iCamera *apCam,
iLight *pLight,
59 bool IsCorrect(
tString asName) {
66 eMaterialPicture aPicture,
cRenderer3D *apRenderer3D) {
68 apImageManager, apTextureManager, apRenderer,
69 apProgramManager, aPicture, apRenderer3D));
Definition: GpuProgramManager.h:39
Definition: ImageManager.h:48
Definition: Material_Diffuse2D.h:35
bool StartRendering(eMaterialRenderType aType, iCamera *apCam, iLight *pLight)
tVtxBatchFlag GetBatchFlags(eMaterialRenderType aType)
eMaterialType GetType(eMaterialRenderType aType)
void EndRendering(eMaterialRenderType aType)
bool NextPass(eMaterialRenderType aType)
bool HasMultiplePasses(eMaterialRenderType aType)
Definition: Material_Diffuse2D.h:57
Definition: Renderer2D.h:79
Definition: Renderer3D.h:139
static tString ToLowerCase(tString aString)
Definition: TextureManager.h:47
Definition: LowLevelGraphics.h:200
Definition: Material.h:203
Definition: Material.h:390