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| cRenderer3D (iLowLevelGraphics *apLowLevelGraphics, cResources *apResources, cMeshCreator *apMeshCreator, cRenderList *apRenderList) |
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void | UpdateRenderList (cWorld3D *apWorld, cCamera3D *apCamera, float afFrameTime) |
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void | RenderWorld (cWorld3D *apWorld, cCamera3D *apCamera, float afFrameTime) |
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void | SetSkyBox (iTexture *apTexture, bool abAutoDestroy) |
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void | SetSkyBoxActive (bool abX) |
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void | SetSkyBoxColor (const cColor &aColor) |
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iTexture * | GetSkyBox () |
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bool | GetSkyBoxActive () |
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cColor | GetSkyBoxColor () |
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void | SetAmbientColor (const cColor &aColor) |
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cColor | GetAmbientColor () |
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iTexture * | GetFogSolidTexture () |
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iTexture * | GetFogAddTexture () |
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iTexture * | GetFogAlphaTexture () |
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void | SetRefractionUsed (bool abX) |
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bool | GetRefractionUsed () |
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void | SetFogActive (bool abX) |
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void | SetFogStart (float afX) |
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void | SetFogEnd (float afX) |
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void | SetFogColor (const cColor &aCol) |
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void | SetFogCulling (bool abX) |
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bool | GetFogActive () |
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float | GetFogStart () |
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float | GetFogEnd () |
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cColor | GetFogColor () |
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bool | GetFogCulling () |
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cBoundingVolume * | GetFogBV () |
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void | SetPostEffects (cRendererPostEffects *apPostEffects) |
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void | SetDebugFlags (tRendererDebugFlag aFlags) |
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tRendererDebugFlag | GetDebugFlags () |
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cRenderList * | GetRenderList () |
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cRenderSettings * | GetRenderSettings () |
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eRendererShowShadows | GetShowShadows () |
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void | SetShowShadows (eRendererShowShadows aState) |
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void | FetchOcclusionQueries () |
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The documentation for this class was generated from the following file: