ScummVM API documentation
gui.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef KYRA_GUI_H
23 #define KYRA_GUI_H
24 
25 #include "kyra/kyra_v1.h"
26 #include "kyra/graphics/screen.h"
27 
28 #include "common/ptr.h"
29 #include "common/array.h"
30 #include "common/func.h"
31 
32 #include "graphics/surface.h"
33 
34 namespace Kyra {
35 
36 #define BUTTON_FUNCTOR(type, x, y) Button::Callback(new Common::Functor1Mem<Button *, int, type>(x, y))
37 
38 struct Button {
41 
42  Button() : nextButton(0), index(0), keyCode(0), keyCode2(0), data0Val1(0), data1Val1(0), data2Val1(0), data3Val1(0), flags(0),
43  data0ShapePtr(0), data1ShapePtr(0), data2ShapePtr(0), data0Callback(), data1Callback(), data2Callback(),
44  dimTableIndex(0), x(0), y(0), width(0), height(0), data0Val2(0), data0Val3(0), data1Val2(0), data1Val3(0),
45  data2Val2(0), data2Val3(0), data3Val2(0), data3Val3(0), flags2(0), mouseWheel(0), buttonCallback(), extButtonDef(0), arg(0) {}
46 
47  Button *nextButton;
48  uint16 index;
49 
50  uint16 keyCode;
51  uint16 keyCode2;
52 
53  byte data0Val1;
54  byte data1Val1;
55  byte data2Val1;
56  byte data3Val1;
57 
58  uint16 flags;
59 
60  const uint8 *data0ShapePtr;
61  const uint8 *data1ShapePtr;
62  const uint8 *data2ShapePtr;
63  Callback data0Callback;
64  Callback data1Callback;
65  Callback data2Callback;
66 
67  uint16 dimTableIndex;
68 
69  int16 x, y;
70  uint16 width, height;
71 
72  uint8 data0Val2;
73  uint8 data0Val3;
74 
75  uint8 data1Val2;
76  uint8 data1Val3;
77 
78  uint8 data2Val2;
79  uint8 data2Val3;
80 
81  uint8 data3Val2;
82  uint8 data3Val3;
83 
84  uint16 flags2;
85 
86  int8 mouseWheel;
87 
88  Callback buttonCallback;
89 
90  const void *extButtonDef;
91 
92  uint16 arg;
93 };
94 
95 class Screen;
96 class TextDisplayer;
97 
98 class GUI {
99 public:
100  GUI(KyraEngine_v1 *vm);
101  virtual ~GUI();
102 
103  // button specific
104  virtual void processButton(Button *button) = 0;
105  virtual int processButtonList(Button *buttonList, uint16 inputFlags, int8 mouseWheel) = 0;
106 
107  // utilities for thumbnail creation
108  virtual void createScreenThumbnail(Graphics::Surface &dst) = 0;
109 
110  void notifyUpdateSaveSlotsList() { _saveSlotsListUpdateNeeded = true; }
111 
112 protected:
113  KyraEngine_v1 *_vm;
114  Screen *_screen;
115 
116  // The engine expects a list of contiguous savegame indices.
117  // Since ScummVM's savegame indices aren't, we re-index them.
118  // The integers stored in _saveSlots are ScummVM savegame indices.
119  Common::Array<int> _saveSlots;
120  void updateSaveFileList(Common::String targetName, bool excludeQuickSaves = false);
121  int getNextSavegameSlot();
122  void updateSaveSlotsList(Common::String targetName, bool force = false);
123 
124  virtual void sortSaveSlots();
125 
126  char **_savegameList;
127  int _savegameListSize;
128  bool _saveSlotsListUpdateNeeded;
129 
130  Common::KeyState _keyPressed;
131 };
132 
133 } // End of namespace Kyra
134 
135 #endif
Definition: str.h:59
Definition: surface.h:66
Definition: text.h:32
Definition: kyra_v1.h:126
Definition: screen.h:565
Definition: system.h:45
Definition: func.h:437
Definition: detection.h:27
Definition: gui.h:38
Definition: keyboard.h:294