22 #ifndef LASTEXPRESS_FIGHT_H 23 #define LASTEXPRESS_FIGHT_H 55 #include "lastexpress/shared.h" 57 #include "lastexpress/eventhandler.h" 61 class LastExpressEngine;
78 FightEndType setup(FightType type);
84 bool isRunning() {
return _data->isFightRunning; }
85 void setRunningState(
bool state) { _data->isFightRunning = state; }
86 void bailout(FightEndType type);
88 void resetState() { _state = 0; }
89 void setEndType(FightEndType endType) { _endType = endType; }
108 FightEndType _endType;
117 void loadData(FightType type);
124 #endif // LASTEXPRESS_FIGHT_H
Definition: lastexpress.h:69
Definition: eventhandler.h:36
Definition: animation.h:45
Definition: sequence.h:151
Definition: fighter.h:105