22 #ifndef TWINE_PARSER_ENTITY_H 23 #define TWINE_PARSER_ENTITY_H 25 #include "common/array.h" 26 #include "common/memstream.h" 27 #include "common/stream.h" 28 #include "twine/parser/parser.h" 29 #include "twine/shared.h" 40 AnimationTypes animation;
44 ActionType type = ActionType::ACTION_NOP;
46 int16 sampleIndex = 0;
58 uint8 spriteIndex = 0;
59 uint8 targetActor = 0;
78 void reset()
override;
85 int32 getAnimIndex(AnimationTypes animation)
const;
int index
Definition: entity.h:34
Associate 3d models from body hqr with animations from anim.hqr for the game characters.
Definition: entity.h:69
Definition: achievements_tables.h:27
int hqrBodyIndex
Definition: entity.h:36