ScummVM API documentation
TwinE::EntityData Class Reference

Associate 3d models from body hqr with animations from anim.hqr for the game characters. More...

#include <entity.h>

Inheritance diagram for TwinE::EntityData:
TwinE::Parser

Public Member Functions

bool loadFromStream (Common::SeekableReadStream &stream, bool lba1) override
 
const Common::Array< EntityAnim::Action > * getActions (AnimationTypes animation) const
 
const EntityBodygetBody (const int index) const
 
int32 getAnimIndex (AnimationTypes animation) const
 
- Public Member Functions inherited from TwinE::Parser
bool loadFromBuffer (const uint8 *buf, uint32 size, bool lba1)
 
bool loadFromHQR (const char *name, int index, bool lba1)
 
bool loadFromHQR (const TwineResource &resource, bool lba1)
 

Protected Member Functions

void reset () override
 

Detailed Description

Associate 3d models from body hqr with animations from anim.hqr for the game characters.


The documentation for this class was generated from the following file: