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ActionType | type = ActionType::ACTION_NOP |
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uint8 | animFrame = 0 |
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uint8 | lastAnimFrame = 0 |
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int8 | weight = 0 |
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byte | sampleVolume = 0 |
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int16 | pointIndex = 0 |
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int16 | spriteIndex = 0 |
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uint8 | targetActor = 0 |
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int16 | sampleIndex = 0 |
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int16 | frequency = 0 |
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int16 | xAngle = 0 |
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int16 | yAngle = 0 |
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int16 | xRotPoint = 0 |
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int16 | extraAngle = 0 |
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int16 | finalAngle = 0 |
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int16 | strength = 0 |
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int16 | distanceX = 0 |
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int16 | distanceY = 0 |
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int16 | distanceZ = 0 |
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int16 | yHeight = 0 |
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int16 | repeat = 0 |
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int16 | speed = 0 |
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int16 | superHitX = 0 |
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int16 | superHitY = 0 |
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int16 | superHitZ = 0 |
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int16 | sizeSuperHit = 0 |
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int16 | decal = 0 |
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int32 | scale = 0 |
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BoundingBox | bbox |
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The documentation for this struct was generated from the following file: